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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.3K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 60.5 in Game 2?. The market currently shows a live probability of 0%.
Probability
0%
24h Volume
$0
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
5%
Change
0%
High
5%
Low
5%
Over moved from 5% to 5% over the full available history, trading between 5% and 5%.
Over price history from Polymarket CLOB.
1 points
This market asks a very specific Dota 2 question: whether Game 2 between BetBoom Team and LGD Gaming in the BLAST Slam Playoffs will finish with 61 or more total kills. Because the line sits at 60.5, it is really a check on whether the map turns into a long, chaotic fight-heavy game or stays relatively controlled. With the market currently leaning heavily toward Under, readers will want to watch the game pace and whether either team can force a high-scrap draft or early skirmishes.
The event is the Lower bracket final between BetBoom Team and LGD Gaming, scheduled for June 7 at 5:00 AM ET, and the outcome depends only on Game 2 of that match. If the official Game 2 final score shows 61 total kills or more, the market resolves to Over; anything 60 or below resolves to Under. The rules also say that if the match is not played, is delayed beyond seven days, ends in a forfeit or walkover, or Game 2 starts but does not finish, the market resolves 50-50 instead of settling on a kill count.
A 60.5-kill line is high enough that it depends on the shape of the map, not just who wins. In Dota 2, kill totals can swing sharply based on draft choices, tempo, objective trading, and whether the teams keep fighting after the early game, so even one map in a playoff series can land very differently from another. The uncertainty here is about whether BetBoom Team and LGD Gaming will produce a fast, scrappy Game 2 or a cleaner game with fewer teamfights and fewer deaths overall.
Draft information is the biggest thing that can move expectations before Game 2 starts: lineups built around aggressive early fighting, reset mechanics, or lots of pickoff potential usually point toward more kills, while slower scaling drafts can point the other way. Any sign that the series is likely to become a brawl-heavy lower bracket final, or that one team is being forced into a must-fight style, can make Over look more plausible; a controlled lane phase and quick objective-focused game plan can push sentiment toward Under. Once the game begins, early momentum matters a lot, because first bloods, repeated ganks, and extended midgame fights can quickly add up on the scoreboard.
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24h Vol
$653.8K
Liquidity
$15.3K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 0% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key things to verify are the official Game 2 result and the kill total, since this market settles only on that single map and not on the full match. The rules point to Dotabuff as the primary resolution source, with other credible reporting or video evidence used only if final results are not posted within two hours after the event ends. Readers should also pay attention to edge cases: a remake uses only the remade game, while a canceled, delayed, forfeited, or unfinished Game 2 resolves 50-50 rather than Over or Under.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 60.5 in Game 2?. The market currently shows a live probability of 0%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
0%
Under
100%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Lower bracket final match between BetBoom Team and LGD Gaming in the BLAST Slam Playoffs, initially scheduled for June 7 at 5:00AM ET: This market is about the total kills in Game 2. This market will resolve to "Over" if the total kills in Game 2 is 61 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 begins but is not completed, this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
No 24h movement is available yet.
The current displayed probability is 0%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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