
--
Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Any Player Rampage?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
This market asks a very specific Dota 2 question: will Game 4 feature a Rampage, meaning one player kills all five opponents in quick succession without dying? Because the outcome depends on a single highlight play in one map, the market is about both the pace of the game and whether either lineup can string together a clean team wipe at the right moment.
The event here is Game 4 of a Dota 2 series, and the only thing that matters is whether any player on either side records a Rampage during that map. If a Rampage happens in the remade version of Game 4, that remade game is the one that counts. If Game 4 is never played, is canceled, or the series ends before it is needed, the market resolves to 50-50 under the stated rules.
A Rampage is one of the rarest and most dramatic individual feats in Dota 2, so there is real uncertainty around whether it will happen in a single game. Even in high-level play, team fights can end with four kills, split escapes, or an earlier disengage, which is why people can reasonably disagree on how likely this exact map is to produce one.
Anything that suggests a long, brawl-heavy Game 4 can make a Rampage feel more plausible, while a slower, more controlled map usually works against it. Drafts with high burst damage, team-fight ultimates, reset potential, or heroes that can clean up low-health enemies matter more than generic pregame hype, because a Rampage requires one player to secure all five kills in sequence. If the series format, roster changes, or map conditions change the likelihood that Game 4 is even played, that can matter too, since a Game 4 that is never needed resolves 50-50.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Related markets

--
24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketBefore the market settles, verify that Game 4 is actually played and completed, because the rules say a missing Game 4, a forfeit before play begins, or a delay beyond 7 days can all lead to 50-50. The official source of truth is Dotabuff, unless it has not published final results within 2 hours after the event ends, in which case credible reporting or video evidence may be used. If the game is remade, the final remade match is what counts, so the key question is always whether a Rampage appears in the version of Game 4 that is ultimately recognized for resolution.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Any Player Rampage?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
50%
No
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether any player achieves a Rampage during Game 4. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 4. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 is not played because the series result has already been determined (e.g., a team clinches the series before Game 4 is needed), this market will resolve to 50-50. If Game 4 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 4 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

--
24h Vol
$314.3K
Liquidity
$15.3K
Spread
1%
12/31/2026
View market
--
24h Vol
$254.7K
Liquidity
$10.6K
Spread
0%
12/31/2026
View market
--
24h Vol
$195.6K
Liquidity
$11.1K
Spread
0%
12/31/2026
View market
--
24h Vol
$119.2K
Liquidity
$4.3K
Spread
1%
12/31/2026
View market
-3%
24h Vol
$885.8
Liquidity
$1.4K
Spread
6%
12/31/2026
View market