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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 1: Odd/Even Total Kills?. The market currently shows a live probability of 50%, and $786 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$786
This market asks a very specific League of Legends question: will Game 1 between Anyone's Legend and Bilibili Gaming finish with an odd or even total kill count? Because the outcome turns on a single game’s kill tally, even small draft, tempo, or objective-fight differences can matter to how the number lands.
The title refers to Game 1 of a series involving Anyone's Legend and Bilibili Gaming, two established esports teams. Resolution depends only on the combined number of champion kills credited to both sides in that first game: if the total is odd, the market resolves to Odd; if it is even, it resolves to Even. Executions from turrets, minions, or neutral monsters do not count, and if Game 1 is never played or is voided under the listed conditions, the market resolves 50-50 instead.
Kill totals in League of Legends are inherently variable because they depend on draft style, early skirmishes, map movement, and whether either team forces fights or plays for slower objectives. A single restart, a one-sided stomp, or a long, back-and-forth game can change the final parity, which is why this is a legitimate binary question rather than a simple stat check. The market is pricing uncertainty about how messy or controlled Game 1 will be, not about which team wins the series.
Any information that changes expectations for Game 1 pacing can move this market, especially lineup news, substitute usage, and last-minute roster or side-selection details. If one team is known for early aggression, volatile drafting, or frequent skirmishes, that can imply a different kill profile than a slower, objective-first approach. Because the market is about parity rather than winner, a close game with repeated fights can matter just as much as a short blowout, and a remake would shift attention to the final remade version only.
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24h Vol
$653.8K
Liquidity
$15K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Check that Game 1 is actually played on the scheduled date and that it is not postponed, canceled, or made unnecessary by the series format, since those cases resolve 50-50 under the rules. The official source named for settlement is gol.gg, with consensus reporting used only if final results are still missing two hours after the match ends. The key number to verify is the official final kill total for Game 1, including only champion kills credited in that game and excluding non-champion deaths that do not award a kill.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 1: Odd/Even Total Kills?. The market currently shows a live probability of 50%, and $786 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50%
Even
50%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Anyone's Legend and Bilibili Gaming. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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