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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 50%, and $124.4 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$124.4
This market is tracking a very specific League of Legends objective stat in Game 4 between Anyone’s Legend and Bilibili Gaming: will both teams manage to take at least one enemy inhibitor? Inhibitors sit deep in a base behind the inner turrets, so this is a marker of how far each side is able to break into the opponent’s map control.
The question is not who wins the series, but whether Game 4 produces inhibitor kills on both sides. For the market to resolve Yes, Anyone’s Legend must destroy at least one Bilibili Gaming inhibitor and Bilibili Gaming must also destroy at least one Anyone’s Legend inhibitor during that same game. If Game 4 is never played, is abandoned, or the series ends before Game 4 is needed, the market resolves 50-50 under the stated rules.
In League of Legends, inhibitor trading usually happens only in games where both teams are able to pressure bases, recover from setbacks, or keep the game competitive into the later stages. That makes this a narrower question than simply asking which team looks stronger overall, because it depends on map control, objective trading, and whether the game state reaches both bases. The uncertainty here is about the shape of the game itself: a clean stomp can leave one side without any inhibitor damage, while a long, back-and-forth match can create chances for both teams to break through.
Anything that changes the expected pace and competitiveness of Game 4 can matter, especially draft decisions, side selection, and whether either lineup is built for waveclear, siege, or late-game teamfighting. If the series has been volatile, with long games or repeated base pressure, that can make a double-inhibitor game more plausible; if one team is favored to control the map early, the chance of only one side reaching inhibitors may rise. Because the resolution depends on in-game objective progress, even a lopsided game can still turn if a team stalls, scales, or mounts a comeback that reaches the enemy base.
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24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key things to verify are the official Game 4 result, whether the game was actually completed, and whether each team destroyed at least one enemy inhibitor before any pause, remake, surrender, or stoppage. The market rules say the primary source is official information from gol.gg, with a fallback to credible consensus if final results are not posted within two hours after the event ends. Readers should also check whether the series reaches Game 4 at all, because if the match ends earlier or is canceled/delayed beyond the stated limit, the market does not resolve on gameplay and instead falls back to 50-50.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 50%, and $124.4 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
50%
No
50%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams destroy at least one enemy inhibitor during Game 4. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Anyone's Legend and Bilibili Gaming each destroy at least one enemy inhibitor during Game 4. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 is not played because the series result has already been determined (e.g., a team clinches the series before Game 4 is needed), this market will resolve to 50-50. If Game 4 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 4 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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