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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$654.2K
Liquidity
$13.5K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 27.5 in Game 4?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
This market asks whether Game 4 in the Lower bracket semifinal between Anyone’s Legend and Bilibili Gaming will finish with at least 28 total kills. Because it is tied to one specific map in an LPL Playoffs series, the outcome depends on how long that game runs, how aggressively the teams play, and whether the draft or early fights push the kill count up or down.
The event is the LPL Playoffs Lower bracket semifinal between Anyone’s Legend and Bilibili Gaming, scheduled for June 8 at 5:00AM ET. The question is narrowly defined: only Game 4 counts, and the market resolves to Over if that single game has 28 or more total kills, or Under if it ends with 27 or fewer. If the match is not played, is delayed beyond seven days, or Game 4 is never completed for any reason covered in the rules, the market settles 50-50 instead.
A single League of Legends game can land on either side of 27.5 kills depending on draft, pace, teamfight frequency, and whether one side closes cleanly or the game turns into a back-and-forth brawl. That makes this a live uncertainty market on the style of play in one map, not just on which team wins the series. The matchup matters because Anyone’s Legend and Bilibili Gaming are both established LPL teams in a high-stakes playoff setting, where pressure and tournament format can change how cautious or explosive a game becomes.
Anything that changes expectations for Game 4’s pace can move this market: a slower, objective-focused draft may point toward fewer kills, while scaling picks, engage-heavy compositions, or expected teamfight trading can push expectations higher. If the series reaches Game 4 after several close maps, that can also matter because fatigue, adaptation, and side-selection effects may change how the next game is played. Since the market is only about one map, a single draft read or game-state pattern in the preceding games is especially relevant.
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24h Vol
$654.2K
Liquidity
$13.5K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key thing to verify is the official Game 4 kill total, not the series score or the outcome of the match. The market rules say the resolution source is official information from gol.gg/esports/home, with credible reporting or video evidence only if final results are still unavailable two hours after the event ends. Readers should also check whether the game was fully completed, because a remake, unfinished map, cancellation, or walkover changes how the market resolves. The listed deadline is June 8 at 15:00 UTC, and the special 50-50 rules for delays beyond seven days or an unplayed Game 4 are important if the schedule changes.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 27.5 in Game 4?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Lower bracket semifinal match between Anyone's Legend and Bilibili Gaming in the LPL Playoffs, initially scheduled for June 8 at 5:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 28 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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