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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 50%, and $974.7 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$974.7
This market asks a very narrow question about a possible fifth game between Anyone's Legend and Bilibili Gaming: will the combined kill total be odd or even? Because it only resolves if Game 5 is actually played, the key issue is not just the teams’ form, but whether the series goes the distance at all.
The title refers to Game 5 in a League of Legends series involving Anyone's Legend and Bilibili Gaming. Resolution depends on the total number of champion kills credited to both teams in that one game: an odd total means “Odd,” and an even total means “Even.” If Game 5 is never played, is canceled, is delayed more than 7 days from the scheduled date, or the series ends before a fifth map is needed, the market resolves 50-50 instead of to either side.
In League of Legends, kill totals can swing on draft, tempo, and how long a game stays competitive, so a single map can land on either side of the odd/even line for reasons that are hard to predict in advance. The market is also tied to a very specific condition: it only has a normal outcome if the series reaches Game 5, which adds another layer of uncertainty. Readers should think of this as a question about both the matchup and the likelihood that the series actually reaches a decider.
Anything that changes the chance of a full five-game series can matter first, because no Game 5 means the market falls back to 50-50 under the rules. If lineups change, if one team appears much stronger in the draft or early games, or if the series format makes a long back-and-forth more likely, that can affect expectations about whether Game 5 happens and what kind of kill count it might produce. Late official announcements about schedule changes, forfeits, remakes, or a team clinching the series before Game 5 would be especially important.
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24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The most important thing to verify is whether Game 5 is actually played, since the rules treat a missing fifth game as a 50-50 resolution. For the result itself, the source of truth is official match information on gol.gg, with credible reporting only used if final results are still unavailable two hours after the event ends. Because the market counts only champion kills credited to either team, readers should ignore executions to turrets, minions, or neutral monsters, and if the game is remade, only the remade version counts.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 50%, and $974.7 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50%
Even
50%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 5 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 5 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Anyone's Legend and Bilibili Gaming. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 5, or if Game 5 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 5 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 5 is not played because the series result has already been determined (e.g., a team clinches the series before Game 5 is needed), this market will resolve to 50-50. If Game 5 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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