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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.4K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 1: Odd/Even Total Kills?. The market currently shows a live probability of 100%, $110 in 24h volume.
Probability
100%
24h Volume
$110
Liquidity
$0
This market asks a very specific question about the first game between Cloud9 and LYON: will the two teams combine for an odd or even number of champion kills in Game 1? Because it is decided by a simple count rather than the match winner, even a close or one-sided game can still land on either side depending on how many kills are recorded.
The title refers only to Game 1 of the Cloud9 vs. LYON series, and the outcome depends on the total champion kills credited to both teams in that single game. If the game is remade, the remake is the one that counts; if Game 1 is never played, is canceled, is delayed beyond 7 days, or is effectively skipped because of a forfeit, disqualification, walkover, or an already-decided series, the market resolves 50-50. The official source named in the rules is gol.gg, with a fallback to credible reporting if final results are not posted within two hours after the event ends.
Kill totals in League of Legends are hard to pin down in advance because they depend on draft, lane pressure, objective fights, and whether one team snowballs or plays slowly. Cloud9 and LYON bring enough uncertainty in style, roster execution, and match pace that the exact kill count can swing either way, even when the broader result feels more predictable. That is what this market is pricing: not who wins, but the parity of the final kill tally in the opening game.
Anything that points to a fast, fight-heavy Game 1 can make Odd or Even more likely depending on the projected kill range, while a slower, low-action lane-focused game changes the expected total as well. Drafts with dive champions, scaling team-fight compositions, early skirmish picks, or high-risk jungle matchups can all push the kill count around, and a remake would reset the market to the final version of the game only. Because the current book is strongly tilted toward Odd, late roster news, a surprising draft style, or an unusually low-kill opener would be the kinds of event-specific details most likely to matter.
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24h Vol
$653.8K
Liquidity
$15.4K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 100% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before the market resolves, the key things to verify are that Game 1 is actually played, that the game is not remade in a way that changes the kill count, and that gol.gg posts the final result for the match. Readers should also check whether the series format still requires Game 1 to be played at all, since the rules say the market goes 50-50 if the game is skipped or never completed for one of the listed reasons. The deadline on the page is June 8, 2026 at 02:00 UTC, so any delay beyond that window could affect how the market settles.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 1: Odd/Even Total Kills?. The market currently shows a live probability of 100%, $110 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
100%
Even
0%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Cloud9 and LYON. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The current price implies a strong favorite, so new information would need to be meaningful to move the market sharply.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 100%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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