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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.6K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 24.5 in Game 4?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
0%
High
50%
Low
50%
Under moved from 50% to 50% over the last 6 hours, trading between 50% and 50%.
Under price history from Polymarket CLOB.
20 points
This market asks a very specific question about one map in the Cloud9 vs. LYON upper bracket final in the LCS Playoffs: will Game 4 finish with 25 or more total kills, or 24 or fewer? Because it hinges on a single game rather than the match result, it is mainly a read on how messy, aggressive, or one-sided that map becomes.
The event is the scheduled upper bracket final between Cloud9 and LYON, with the market focused only on Game 4 if the series reaches that point. The contract resolves to Over if Game 4 has at least 25 combined kills across both teams, and Under if it ends on 24 or fewer. If the game is never played, is abandoned, ends in a walkover, or is remade, the rules say the outcome is 50-50, so readers should pay attention to whether Game 4 is actually completed.
Kills in League of Legends can swing sharply based on draft, early objectives, teamfight frequency, and whether a team is playing from ahead or behind. Cloud9 and LYON are both rostered in a playoff setting where pressure, elimination stakes, and adaptation between games can change how the series unfolds, so a single game’s pace is hard to pin down in advance. The market is pricing disagreement about whether Game 4 will be a controlled closing game or a higher-action map with repeated skirmishes and fights.
Anything that changes the expected style of Game 4 can move this market, especially the preceding games in the series if it reaches a 2-1 scoreline or similar. Drafts that favor early fighting, dive, or volatile team compositions usually point toward more kill-heavy games, while scaling, split-push, or disengage-heavy setups tend to suppress kill totals. If the series is already decided before Game 4 becomes relevant, or if roster changes, pauses, forfeits, or a remake come into play, the contract’s resolution path can change quickly.
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24h Vol
$653.8K
Liquidity
$15.6K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key things to verify are that Game 4 is actually played, completed, and logged in official match results. The stated resolution source is gol.gg, with a fallback to credible reporting or video evidence if final results are not posted within two hours after the event ends. Because the market has a very wide spread and low liquidity, the page can move sharply on small information updates, so the safest check is the official series state, the Game 4 final kill count, and whether any remade game is the one used for settlement.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 24.5 in Game 4?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Upper bracket final match between Cloud9 and LYON in the LCS Playoffs, initially scheduled for June 7 at 4:00PM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 25 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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