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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.4K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 25.5 in Game 4?. The market currently shows a live probability of 50%, and $0.2 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$0.2
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
+0.5%
High
59.5%
Low
42%
Over moved from 49.5% to 50% over the last day, trading between 42% and 59.5%.
Over price history from Polymarket CLOB.
49 points
This market asks a very specific question about the LCS Playoffs Upper bracket final between Cloud9 and LYON: how many kills will be recorded in Game 4, if the match reaches that map. Because kill totals in League of Legends can swing quickly with early skirmishes, objective fights, or a one-sided snowball, even a single game can land on either side of 25.5.
The market resolves on the official Game 4 kill count in the Cloud9 vs. LYON series, scheduled for June 7 at 4:00 PM ET. It goes to Over if Game 4 has 26 or more total kills, and Under if it has 25 or fewer. If the match is not played, is delayed more than seven days, ends in a walkover or disqualification, or Game 4 is never completed, the market resolves 50-50; if the game is remade, only the remade version counts.
A kill line like 25.5 is high enough that both slower, objective-focused games and bloodier brawls are plausible outcomes. Cloud9 and LYON are the named teams because this is tied to a specific playoff series, and the number only matters if the series actually reaches Game 4 under the listed conditions. The uncertainty is mostly about game pace, draft style, and whether the match becomes a controlled map or an extended fight-heavy game.
Anything that changes expectations for how Game 4 will play can move this market, especially roster changes, draft tendencies, or a series state that suggests the teams will approach the game more cautiously or more aggressively. A short, low-action game pushes toward Under, while early kills, repeated team fights, or a messy comeback game push toward Over. Because this is a single-map total, even a few early skirmishes or an unusual draft can materially change the likely kill count.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$15.4K
Spread
0%
12/31/2026
View marketThe key things to verify are whether the Cloud9 vs. LYON match actually reaches Game 4, whether the game is completed normally, and whether any remake rules apply. Resolution comes from official results on gol.gg, with credible reporting or video evidence only as a fallback if final results are not published within two hours after the event ends. Readers should also check the scheduled start time and the seven-day delay rule, since those determine whether the market settles on the game result or 50-50.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 25.5 in Game 4?. The market currently shows a live probability of 50%, and $0.2 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Upper bracket final match between Cloud9 and LYON in the LCS Playoffs, initially scheduled for June 7 at 4:00PM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 26 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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