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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.5K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 4?. The market currently shows a live probability of 50%, and $0.2 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$0.2
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
0%
High
54%
Low
48%
Under moved from 50% to 50% over the last month, trading between 48% and 54%.
Under price history from Polymarket CLOB.
53 points
This market asks a very specific esports question: will Game 4 between Cloud9 and LYON in the LCS Playoffs finish with 27 kills or more, or 26 and under? Because it depends on one game in one playoff series, it is sensitive to draft style, game pace, and whether the series actually reaches a fourth map. The market also shows very thin liquidity and a wide bid-ask spread, which can make the displayed price less informative than in a deeper market.
The event is the Upper bracket final in the LCS Playoffs, scheduled for June 7 at 4:00PM ET, with Cloud9 facing LYON. The outcome here is not the series result, but the total number of kills in Game 4 only: Over resolves if the official scoreline shows 27 or more combined kills, and Under resolves if the game ends with 26 or fewer. If the match is not played, Game 4 never happens, or the game is remade, the market uses the rules in the description, with remakes counted only from the remade game.
A kills total can swing a lot from one playoff game to the next because it reflects how aggressive both teams are, how evenly matched they are, and whether the game stays close enough to produce repeated fights. In a best-of series, Game 4 only exists if the match reaches that point, so the market also depends on the shape of the series itself, not just the in-game action. That creates uncertainty around both participation and pace, which is what this market is pricing.
Anything that changes the odds of a long, bloody Game 4 can matter here, especially if the series looks likely to go deep or if either team tends to play slower, cleaner games. Roster news, draft priority, patch or meta shifts, and early results in the first three games can all affect whether a fourth game is likely and what kind of game it might be. If the match looks likely to end before Game 4, the market becomes less about kill totals and more about whether the listed game even happens.
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24h Vol
$653.8K
Liquidity
$15.5K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key thing to verify is whether the series reaches Game 4 and, if it does, the official final kill count for that game. The stated resolution source is gol.gg, with a fallback to credible reporting and video evidence if final results are not posted within two hours after the event ends, so readers should check that the result is marked final rather than provisional. Also note the special rules: a canceled or heavily delayed match, a forfeit or walkover before Game 4, or an unfinished Game 4 all resolve to 50-50, and a remade game is judged only on the remake.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 4?. The market currently shows a live probability of 50%, and $0.2 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Upper bracket final match between Cloud9 and LYON in the LCS Playoffs, initially scheduled for June 7 at 4:00PM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 27 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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