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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.4K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 27.5 in Game 4?. The market currently shows a live probability of 50%, and $0.2 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$0.2
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
0%
High
52.5%
Low
44.5%
Over moved from 50% to 50% over the full available history, trading between 44.5% and 52.5%.
Over price history from Polymarket CLOB.
53 points
This market asks whether Game 4 of the LCS Playoffs Upper Bracket Final between Cloud9 and LYON will finish with 28 or more total kills. It is tied to one specific map in the series, so the result depends on how that game plays out rather than on the overall match winner or series score. Because kill totals can swing a lot from draft, tempo, and late-game fights, this is the kind of esports market that can move quickly once the game starts.
The event named here is the Upper bracket final match in the LCS Playoffs, scheduled for June 7 at 4:00 PM ET, with Cloud9 facing LYON. The market only cares about Game 4: if that game ends with 28 total kills or more across both teams, it resolves to Over; 27 or fewer kills means Under. If the match is not played, is delayed more than 7 days, or Game 4 is never completed because of a forfeit, disqualification, or walkover, the market resolves 50-50 instead.
Kill totals in League of Legends are not fixed in advance, even in a high-stakes playoff series, because team comps, early objectives, and how aggressively each side fights can change the shape of a game. Cloud9 is a long-established North American esports brand, while LYON adds another playoff storyline to watch, making the exact pace of this particular map the key uncertainty. The market is essentially pricing whether Game 4 turns into a scrappy, fight-heavy game above the 27.5 line or a cleaner, lower-kill map.
The biggest drivers are lineup and draft context around Game 4: a scaling composition may point toward fewer early kills, while skirmish-heavy picks and all-in engage tools can push the total higher. If the series is close and Game 4 becomes a must-win map, that can also change how cautious or volatile the teams play, which matters for kill volume. Any official changes to the schedule, a map remake, or a series that ends before Game 4 would matter immediately because this market is only settled by that specific game.
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24h Vol
$653.8K
Liquidity
$15.4K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before the market resolves, check that Game 4 is actually played to completion and that the series is still within the stated timing window; otherwise the 50-50 rules apply. The source of truth is the official results on gol.gg, with credible reporting or video evidence only used if final results are not posted within two hours after the event ends. Readers should also verify whether a game was remade, since the market resolves from the remade game only, not the original attempt.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 27.5 in Game 4?. The market currently shows a live probability of 50%, and $0.2 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 8, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Upper bracket final match between Cloud9 and LYON in the LCS Playoffs, initially scheduled for June 7 at 4:00PM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 28 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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