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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Both Teams Slay a Dragon?. The market currently shows a live probability of 100%.
Probability
100%
24h Volume
$0
Liquidity
$0
This market asks a very specific League of Legends question in Game 4 of Deep Cross Gaming vs. GAM Esports: will both sides secure at least one elemental dragon? It matters because dragon control is one of the clearest signs of early and mid-game map pressure, and this kind of objective often reflects which team is dictating the pace. The outcome is tied to a single game rather than the full series, so the answer depends on what happens only during Game 4.
The market resolves Yes if Deep Cross Gaming and GAM Esports each slay at least one elemental dragon during Game 4. The dragons that count are the standard elemental types in League of Legends — Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud — and the description explicitly says Elder Dragon kills do not count. If Game 4 is never played, is canceled, or ends in a way that prevents a completed game under the stated rules, the market can resolve 50-50 instead of Yes or No.
Dragon fights are a common source of uncertainty in League of Legends because a team can win through lane pressure, early skirmishes, or objective trading, and not every game features both sides taking a dragon. Even when a match is competitive, one team may snowball so hard that the other never gets a clean dragon setup, which is exactly the kind of detail this market is pricing. The question is narrow enough that roster strength alone does not settle it; the live game state, draft, and how often each side can contest river control all matter.
The biggest price movers are draft and in-game style: compositions built for early objective control, strong junglers, and laners with priority tend to make dual-dragon games more likely. If one team is clearly winning the map, taking both the first and second dragons, or forcing the opponent away from the pit, that would push the market toward No because the trailing side may never secure a dragon. A longer, more even game with repeated setups around dragon spawn timers usually increases the chance that both teams eventually collect at least one elemental dragon.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 100% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key source of truth is the final Game 4 result and the official game stats for elemental dragon kills, not Elder Dragons or overall match winner. Readers should verify that Game 4 actually starts and finishes under normal match conditions, because a cancellation, walkover, or an unplayed Game 4 can trigger the special 50-50 rule in the description. The most important ambiguity risk is whether a game ends early or is stopped before both teams have slayed an elemental dragon, since the rules say that if play is incomplete and the condition was not met, the market resolves No.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Both Teams Slay a Dragon?. The market currently shows a live probability of 100%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
100%
No
0%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams slay at least one elemental dragon during Game 4. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Deep Cross Gaming and GAM Esports each slay at least one elemental dragon during Game 4. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 4. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 is not played because the series result has already been determined (e.g., a team clinches the series before Game 4 is needed), this market will resolve to 50-50. If Game 4 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 4 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a strong favorite, so new information would need to be meaningful to move the market sharply.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 100%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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