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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 1?. The market currently shows a live probability of 45%, $8.7K in 24h volume, and $16.7K in liquidity.
Probability
45%
24h Volume
$8.7K
Liquidity
$16.7K
Chart outcome
Switches which outcome price history is shown.
Current
43.5%
Change
-4.5%
High
53%
Low
25.5%
Over moved from 48% to 43.5% over the last day, trading between 25.5% and 53%.
Over price history from Polymarket CLOB.
48 points
This market asks whether Game 1 of Dplus KIA vs. HANJIN BRION in the LCK Road to MSI will be a high-kill game or a relatively controlled one. The 26.5 line is a simple cutoff: 27 kills or more means Over, 26 or fewer means Under.
The event is the Round 1 match between Dplus KIA and HANJIN BRION, scheduled for June 6 at 4:00AM ET in the LCK Road to MSI. The market resolves only on the total kills recorded in Game 1, not the whole series, and it uses a 26.5 threshold, so the exact final kill count in that first map is what matters. If Game 1 is remade, the remake is the official Game 1 for resolution purposes; if the game is never completed, the market goes 50-50.
First games in League of Legends can swing either way depending on draft, early fights, and whether one team forces a scrappy pace or keeps the map slower and cleaner. Dplus KIA and HANJIN BRION are familiar LCK teams, but a single map can still produce very different kill totals depending on lane matchups, objective contests, and how much risk each side takes. That uncertainty is what this market is pricing: whether the opener looks like a brawl or a tighter, lower-kill game.
The biggest drivers are the announced lineups, any last-minute roster changes, and the drafts once champion select begins, since certain comps naturally create more early fighting or more scaling and restraint. Because this is a Game 1 kill total market, anything that suggests an aggressive early tempo, heavy skirmish picks, or volatile lanes can push expectations toward Over, while slower scaling drafts or clean macro-oriented teams tend to support Under. Match context also matters: if the schedule slips, if there is a remake, or if the game is interrupted, those details can directly affect resolution rather than just sentiment.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 45% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before the market resolves, check that Game 1 is actually completed and that the official result source reflects the final kill count for the remade or original game as applicable. The stated resolution source is gol.gg, with credible reporting and video evidence only if final results are not published within two hours after the event ends. Readers should also verify the match start time and whether any delay, forfeit, or cancellation changes the outcome to 50-50 under the market rules.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 1?. The market currently shows a live probability of 45%, $8.7K in 24h volume, and $16.7K in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
45%
Under
55%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, initially scheduled for June 6 at 4:00AM ET: This market is about the total kills in Game 1. This market will resolve to "Over" if the total kills in Game 1 is 27 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 begins but is not completed, this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is relatively deep for a prediction market page, so quoted prices may be more reliable than very thin markets.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 45%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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