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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 28.5 in Game 1?. The market currently shows a live probability of 38%, $13.2K in 24h volume, and $13.6 in liquidity.
Probability
38%
24h Volume
$13.2K
Liquidity
$13.6
Chart outcome
Switches which outcome price history is shown.
Current
99.5%
Change
+49.5%
High
99.5%
Low
47%
Under moved from 50% to 99.5% over the last day, trading between 47% and 99.5%.
Under price history from Polymarket CLOB.
48 points
This market asks a simple but very specific question: will Game 1 of Dplus KIA vs. HANJIN BRION in the LCK Road to MSI finish with at least 29 total kills, or 28 and under? Because it is tied to one game, one matchup, and a fixed stat line, the result can swing on draft style, early fights, and how cleanly the teams close out the opener.
The title refers to total kills in Game 1 of the Round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, initially scheduled for June 6 at 4:00AM ET. “Over 28.5” means 29 or more kills in that first game; “Under” means 28 or fewer. The market resolves from the official game result on gol.gg, with backup evidence allowed if final results are not posted within the stated window, and it has explicit fallback rules if the match is canceled, delayed too long, forfeited, or Game 1 is unfinished.
A kills line like 28.5 is often close enough to make both outcomes plausible, especially in League of Legends where game pace can vary a lot from one draft to the next. Fans watching Dplus KIA and HANJIN BRION may care because a fast, scrappy opener can clear the number quickly, while a slower, more controlled game can stay well below it. The market is pricing disagreement over how chaotic Game 1 will be, not just which team wins the match.
The biggest drivers are draft and game tempo. If either side locks in engage-heavy champions, early skirmish tools, or compositions that tend to force fights, the Over becomes more believable; if both teams lean into scaling, waveclear, and low-risk setups, the Under usually looks stronger. A remake, a one-sided stomp, or an unexpectedly long but low-action game can also change the kill count sharply, since the market settles only on the remade Game 1 if that happens.
The current market price implies roughly a 38% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketBefore the market resolves, check that Game 1 actually starts and finishes, because unfinished games, forfeits, walkovers, canceled matches, or delays beyond seven days all trigger the 50-50 rule. The official source of truth is gol.gg, with credible reporting or video evidence as a fallback if final results are not posted in time. The main ambiguity to watch is whether the listed Game 1 is the same played map that counts for settlement, especially if there is a remake or schedule change.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 28.5 in Game 1?. The market currently shows a live probability of 38%, $13.2K in 24h volume, and $13.6 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
38%
Under
62%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, initially scheduled for June 6 at 4:00AM ET: This market is about the total kills in Game 1. This market will resolve to "Over" if the total kills in Game 1 is 29 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 begins but is not completed, this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 38%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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