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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 2: Odd/Even Total Kills?. The market currently shows a live probability of 50%, and $292.4 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$292.4
This market asks a very narrow LoL question: in Game 2 between Dplus KIA and HANJIN BRION, will the total number of champion kills end up odd or even? Because the outcome is determined by a single game’s kill count, even one extra kill can flip the result. The page is worth watching for anyone following this series, since the answer depends entirely on how Game 2 is played out on the Rift.
The title points to Game 2 of a League of Legends series featuring Dplus KIA and HANJIN BRION. Resolution is based on the combined champion kills recorded by both teams in that specific game: if the total is odd, the market resolves to Odd; if it is even, it resolves to Even. Only actual champion kills count, while deaths to turrets, minions, or neutral monsters without kill credit do not.
There is real uncertainty here because a single League of Legends game can finish with almost any kill total, and the final number often depends on draft, lane pressure, objective fights, and whether the game is fast or messy. Fans may care because Dplus KIA and HANJIN BRION are established LCK teams, and their style in Game 2 can shape whether the kill count lands on an odd or even number. The market is pricing disagreement about how bloody or controlled this particular map will be.
The biggest drivers are game-specific: an early skirmish, a low-kill macro game, a late teamfight, or a quick surrender-like stomp can all change the final kill total and therefore the parity. Roster changes, champion select, and patch or meta shifts can matter too, because they influence whether the teams draft scaling compositions, engage-heavy comps, or safe lane setups. If the series format or the match schedule changes so that Game 2 is not played, that would override normal kill-count resolution under the market rules.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before this settles, readers should check whether Game 2 is actually played and completed, since the rules say a canceled game, a delayed game beyond seven days, a walkover, or a series that ends before Game 2 is needed resolves to 50-50. If the game is remade, only the remade version counts, so the official match record matters more than the first attempt. The stated source of truth is gol.gg, with credible reporting used only if final results are still unavailable two hours after the event ends, so the key thing to verify is the official final kill tally for Game 2.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 2: Odd/Even Total Kills?. The market currently shows a live probability of 50%, and $292.4 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50%
Even
50%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Dplus KIA and HANJIN BRION. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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