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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 24.5 in Game 4?. The market currently shows a live probability of 60%, and $185 in liquidity.
Probability
60%
24h Volume
$0
Liquidity
$185
Chart outcome
Switches which outcome price history is shown.
Current
59.5%
Change
+1%
High
66%
Low
46.5%
Over moved from 58.5% to 59.5% over the last 6 hours, trading between 46.5% and 66%.
Over price history from Polymarket CLOB.
25 points
This market asks a narrow question about one game in the LCK Road to MSI lower bracket: will Game 4 between Dplus KIA and HANJIN BRION finish with 25 kills or more, or stay at 24 or fewer? Because the threshold is only in a single map, small swings in draft, pace, or early kills can matter a lot more than the overall match result.
The event is the Lower bracket round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, scheduled for June 6 at 4:00AM ET. This market resolves on the total kills in Game 4 only: "Over" means 25 or more kills, while "Under" means 24 or fewer. If the match does not produce a completed Game 4 for any reason covered by the rules, the market goes 50-50, and if the game is remade, only the remade version counts.
A single LoL map can land very differently depending on draft, team style, and whether the game becomes a controlled macro win or a scrappy, back-and-forth fight. Dplus KIA and HANJIN BRION are established LCK teams, so readers may care both because of the tournament context and because kill totals often track how volatile a specific game feels in real time. The market is pricing disagreement over whether Game 4 will be relatively clean and low-scoring in kills or chaotic enough to clear a high bar of 25.
Anything that suggests a faster, bloodier Game 4 can push this market toward Over, especially aggressive early drafts, high-action skirmishing around objectives, or teams trading kills instead of slowing the game down. A more controlled draft, strong scaling compositions, or a match state that encourages careful macro play would lean the other way. Because the market is only about one completed game, a remake, pause-related disruption, forfeit, or an unfinished map would matter more here than in a full-series market.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 60% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before the market resolves, readers should verify that Game 4 is actually played to completion and that the kill count is taken from the official result source, gol.gg, or fallback credible reporting if final results are not posted within the stated window. The key ambiguity points are whether the series reaches a fourth game, whether any remake changes the counted kills, and whether a delay, cancellation, or walkover triggers the 50-50 rule instead of a normal result. The scheduled time and the tournament bracket also matter, because this is tied specifically to the LCK Road to MSI lower bracket round 1 match between these two teams.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 24.5 in Game 4?. The market currently shows a live probability of 60%, and $185 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
59.5%
Under
40.5%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Lower bracket round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, initially scheduled for June 6 at 4:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 25 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 60%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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