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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 25.5 in Game 4?. The market currently shows a live probability of 56%, and $90.7 in liquidity.
Probability
56%
24h Volume
$0
Liquidity
$90.7
Chart outcome
Switches which outcome price history is shown.
Current
52.5%
Change
+2.5%
High
56.5%
Low
48.5%
Over moved from 50% to 52.5% over the last hour, trading between 48.5% and 56.5%.
Over price history from Polymarket CLOB.
13 points
This market asks a very specific question about Game 4 in the LCK Road to MSI lower-bracket round 1 match between Dplus KIA and HANJIN BRION: will the two teams combine for 26 or more kills, or 25 and fewer? Because it focuses on a single game rather than the match result, it is especially sensitive to pace, draft style, and how competitive the game becomes.
The event is the fourth game of the series between Dplus KIA and HANJIN BRION in the LCK Road to MSI, with the match initially scheduled for June 6 at 4:00AM ET. The market resolves to Over if Game 4 ends with at least 26 total kills, and Under if it ends with 25 or fewer. If the match is not played, is delayed beyond 7 days, ends in a forfeit, or Game 4 is begun but not completed, the market is set to 50-50 instead.
A single-game kill total is hard to pin down because it depends on draft priorities, early skirmishes, objective control, and whether the teams trade heavily or play more cautiously. In a lower-bracket series, the pressure of elimination can also affect how aggressively teams approach fights, so the same matchup can produce very different kill counts from one game to the next. The market is effectively pricing that uncertainty around whether Game 4 will be a slow, controlled game or a scrappier one with enough fights to clear 25.5 kills.
Anything that changes the expected pace of Game 4 can move this market, especially the first three games of the series if they show a clear trend toward high- or low-kill play. Draft patterns matter as well: snowball-heavy compositions, dive, and teamfight lineups can point toward more action, while scaling or objective-oriented drafts can keep the kill count lower. A reset, remake, or unusual game state would matter too, because the rules say the result is based only on the remade Game 4 if that happens.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 56% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key things to verify are whether the match is actually completed, whether Game 4 is played at all, and whether there is any remake or unusual interruption that affects which game result counts. For resolution, the market uses official results from gol.gg, with credible reporting or video evidence only as a backup if final results are not posted within two hours after the event ends. Readers should also note that the series format and match schedule matter here: if the series ends before a fourth game, this specific market cannot resolve in the usual way and falls under the stated 50-50 rules.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 25.5 in Game 4?. The market currently shows a live probability of 56%, and $90.7 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
56.5%
Under
43.5%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Lower bracket round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, initially scheduled for June 6 at 4:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 26 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 56%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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