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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 4?. The market currently shows a live probability of 69%, and $152.7 in liquidity.
Probability
69%
24h Volume
$0
Liquidity
$152.7
Chart outcome
Switches which outcome price history is shown.
Current
31.5%
Change
-18.5%
High
50.5%
Low
31.5%
Under moved from 50% to 31.5% over the last month, trading between 31.5% and 50.5%.
Under price history from Polymarket CLOB.
23 points
This market is watching whether Game 4 of Dplus KIA vs. HANJIN BRION in the LCK Road to MSI finishes with 27 or more total kills. Because the line is set at 26.5, even a fairly active game can land close to the cutoff, which makes the exact pace of the map matter. The result is tied to that single game, not the series as a whole.
The matchup named here is Dplus KIA against HANJIN BRION in Round 1 of the LCK Road to MSI, with the game initially scheduled for June 6 at 4:00AM ET. This market resolves on the total kills in Game 4 only: Over if the remade or completed Game 4 has 27 or more kills, Under if it has 26 or fewer. If the match is not played, is delayed beyond seven days, or Game 4 is never completed for reasons like forfeits or walkovers, the market goes to 50-50 instead.
A kills total like 26.5 sits in the middle of the common range for League of Legends games, so there is genuine uncertainty about whether this specific game will be slow and controlled or turn into a scrappy, high-action map. Dplus KIA and HANJIN BRION are both LCK teams, and the Road to MSI format raises the stakes because teams are playing for advancement in a short, high-pressure bracket. Readers care because the game pace, draft style, and how the teams approach objective fights can all push the final kill count across the line.
Anything that changes expectations for Game 4’s pace can move this market, especially if the earlier games in the match suggest a slow macro series or, instead, repeated skirmishing and frequent teamfights. Roster changes, a surprise substitution, or a draft that points toward early fighting champions can raise the chance of an Over, while scaling compositions and cautious play can favor the Under. If the series reaches a fourth game after lopsided or chaotic earlier maps, that context can matter because teams often adjust their approach based on what has already worked.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 69% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key things to verify are that Game 4 is actually played, that it is completed without a remake changing the official total, and that the final kill count comes from the remade game only if a remake occurs. The resolution source is official information from gol.gg, with credible reporting or video evidence used only if final results are not posted within two hours after the event ends. Because the market has explicit 50-50 fallback rules for postponement, forfeits, walkovers, and unfinished games, those edge cases matter as much as the final scoreline itself.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 4?. The market currently shows a live probability of 69%, and $152.7 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
68.5%
Under
31.5%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, initially scheduled for June 6 at 4:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 27 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 69%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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