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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 28.5 in Game 4?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
-4.5%
High
59.5%
Low
50%
Under moved from 54.5% to 50% over the last hour, trading between 50% and 59.5%.
Under price history from Polymarket CLOB.
13 points
This market asks whether Game 4 in the LCK Road to MSI match between Dplus KIA and HANJIN BRION will finish with 29 or more total kills. It is a narrow question tied to one specific game, so the result depends on the pace, length, and overall chaos of that single map rather than the match as a whole.
The title refers to the kill total in Game 4 only, not the entire series, and it resolves Over if that one game has at least 29 combined kills between both teams. The match is listed as an upcoming Round 1 meeting between Dplus KIA and HANJIN BRION in the LCK Road to MSI, with the scheduled start time given as June 6 at 4:00AM ET. If the game is never played, is unfinished, or is later invalidated under the market rules, the market can resolve 50-50 instead of to either side.
A single League of Legends game can swing a lot depending on draft style, early kills, objective fights, and whether one team snowballs quickly or the map stays controlled. The 28.5 line is a fairly high bar for one game, so the market is really asking whether Game 4 becomes a fight-heavy, high-action map or a cleaner, lower-kill result. Because the market is tied to one specific game in a tournament setting, viewers care about both the teams’ matchup and the possibility that the series never reaches a fourth game.
Anything that changes expectations for how long and aggressive the series might be can move this market, especially if the earlier games suggest a close, back-and-forth match that could extend to Game 4. Draft and champion choices matter here: engage-heavy compositions, strong skirmishing picks, or compositions that tend to force repeated fights can point toward more kills, while slower scaling or objective-controlled setups can point the other way. The market also depends on whether Game 4 is actually played, since a sweep, a forfeit, a disqualification, or a delay beyond the rule window can override the kill total and send the market to 50-50.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before this resolves, readers should confirm that Game 4 is officially played to completion and that the result is final, because unfinished, remade, canceled, or forfeited games are handled differently under the rules. The stated source of truth is official information from gol.gg, with credible reporting and video evidence only as backup if final results are not posted within two hours after the event ends. The key ambiguity to watch is whether a remade Game 4 counts from the remade version only, and whether the match still falls within the seven-day timing window tied to the scheduled June 6 date.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 28.5 in Game 4?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, initially scheduled for June 6 at 4:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 29 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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