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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 29.5 in Game 4?. The market currently shows a live probability of 50%, $2 in 24h volume, and $323.7 in liquidity.
Probability
50%
24h Volume
$2
Liquidity
$323.7
Chart outcome
Switches which outcome price history is shown.
Current
47.5%
Change
+2.5%
High
51%
Low
42.5%
Over moved from 45% to 47.5% over the last 6 hours, trading between 42.5% and 51%.
Over price history from Polymarket CLOB.
25 points
This market asks whether Game 4 of Dplus KIA vs. HANJIN BRION in the LCK Road to MSI will reach at least 30 total kills. It is a very specific slice of an already important best-of series, so the answer depends not just on who wins the match, but on how chaotic, fast, or one-sided the fourth game turns out to be.
The title refers to the total combined kills by both teams in Game 4 of the Round 1 match between Dplus KIA and HANJIN BRION. The market resolves to Over if that single game has 30 kills or more, and Under if it finishes with 29 or fewer. If the game is remade, only the remade version counts; if the game is never completed, or the match is canceled, delayed beyond seven days, forfeited, or decided by walkover, the market goes to 50-50 instead.
A kill total like 29.5 sits near the line between controlled macro play and a scrappier, higher-variance game. In League of Legends, one game can swing from low-kill objective trading to constant skirmishing depending on draft, early mistakes, team style, and whether the series reaches a do-or-die state in Game 4. Because this is tied to a specific match in the LCK Road to MSI, readers care about the matchup context, the series situation, and whether either roster is likely to force fights.
Anything that changes expectations for pace or aggression can move this market, especially draft tendencies, side selection, and whether the match is expected to be close or lopsided. A composition built around early skirmishes, dive, or reset fights usually points toward more kills, while slower scaling or objective-focused drafts tend to lean lower. Since this is Game 4, the series state matters too: a team facing elimination may take more risks, which can push the total kill count higher.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe key things to verify are the official Game 4 result, the final kill count, and whether the game was completed normally. The market’s source of truth is listed as gol.gg esports home, with credible reporting or video evidence only if final results are not posted within two hours after the event ends. Readers should also watch for edge cases in the rules, especially remakes, incomplete games, forfeits, cancellations, or delays beyond seven days, because those scenarios do not resolve to Over or Under but to 50-50 instead.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 29.5 in Game 4?. The market currently shows a live probability of 50%, $2 in 24h volume, and $323.7 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Round 1 match between Dplus KIA and HANJIN BRION in the LCK Road to MSI, initially scheduled for June 6 at 4:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 30 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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