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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 51%, and $402.8 in liquidity.
Probability
51%
24h Volume
$0
Liquidity
$402.8
This market is about the final kill count in Game 5 of Dplus KIA vs. HANJIN BRION, with the outcome depending only on whether the combined number of champion kills is odd or even. Because the series has to reach a deciding fifth game for this question to matter, it is a good one to watch in a close esports match where draft, pace, and team fighting can swing the total either way.
The title asks a simple parity question: if Game 5 is played, will all kills recorded by Dplus KIA and HANJIN BRION add up to an odd number or an even number? Only champion kills count, so deaths to turrets, minions, monsters, or other non-champion sources are excluded unless a champion gets kill credit. If Game 5 is not played, is canceled, is delayed beyond seven days, or the series ends before a fifth game is needed, the market resolves 50-50 instead of Odd or Even.
A Game 5 in a League of Legends series usually means the teams have been closely matched enough that the final map can be volatile. Kill totals are influenced by early aggression, objective fights, late-game throws, and whether one team snowballs a lead or drags the game into repeated team fights, so even a single extra takedown changes the parity. That leaves a genuine amount of uncertainty about which side the total lands on, especially in a deciding game between these two teams.
Anything that changes how Game 5 is likely to play out can shift this market: a slower, objective-focused draft may point toward fewer total kills, while an all-in skirmish setup can push the count higher and make the odd/even outcome harder to guess. Roster swaps, side selection, champion meta shifts, and the teams’ approach to early lanes versus late-game scaling all matter because they affect how often fights break out. If the series ends before Game 5, or if the fifth game is not played for any reason covered by the rules, the market outcome is no longer about the kill total at all and falls back to 50-50.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 51% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before resolution, readers should verify that the series actually reaches Game 5 and that the game is completed under the market rules. The primary source is listed as official results on gol.gg, with credible reporting only if final results are not posted there within two hours after the event ends. One important ambiguity to watch is whether any remake happened, because the market says only the remade game counts; another is whether the game was finished, since a canceled or never-played Game 5 does not produce an Odd/Even result.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 51%, and $402.8 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
51%
Even
49%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 5 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 5 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Dplus KIA and HANJIN BRION. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 5, or if Game 5 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 5 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 5 is not played because the series result has already been determined (e.g., a team clinches the series before Game 5 is needed), this market will resolve to 50-50. If Game 5 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 51%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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