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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 24.5 in Game 1?. The market currently shows a live probability of 100%, $158.8 in 24h volume.
Probability
100%
24h Volume
$158.8
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
0.5%
Change
-49.5%
High
65.5%
Low
0.5%
Under moved from 50% to 0.5% over the last week, trading between 0.5% and 65.5%.
Under price history from Polymarket CLOB.
64 points
This market asks whether Game 1 of FlyQuest vs. Team Liquid in the LCS Playoffs will be a high-action map with at least 25 total kills. In League of Legends, kill totals often reflect how chaotic, one-sided, or drawn-out a game becomes, so this is a useful snapshot of the pace of the opening game in a playoff series.
The specific event is Game 1 of the lower bracket semifinal between FlyQuest and Team Liquid, scheduled for June 6 at 4:00 PM ET. The market resolves to Over if the official Game 1 kill count is 25 or more, and Under if it finishes at 24 or fewer. If the match is not played, is delayed beyond seven days, ends in a forfeit or walkover, or Game 1 is started but not completed, the market resolves 50-50 under the stated rules.
A single League of Legends game can land anywhere from slow and controlled to fast and bloody, depending on draft, early mistakes, objective fights, and how evenly matched the teams look. FlyQuest and Team Liquid are familiar playoff names, and a lower bracket semifinal adds pressure because teams often play more cautiously or, in some drafts, force fights to avoid elimination. The market is pricing disagreement over whether this opening game will stay measured or break into repeated skirmishes and teamfights.
Draft style is usually the biggest driver: early-combat champions, dive setups, and scaling comps that fight constantly can push kill totals up, while slower front-to-back drafts can keep them down. First blood, early tower dives, and repeated fights around dragons, Herald, or Baron can quickly change the expected pace of the game. If the game becomes lopsided, that can go either way for kills: a stomp may end before the total rises much, while a messy comeback game can produce a much larger number.
The current market price implies roughly a 100% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Related markets

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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe market is based only on Game 1, so readers should watch the opening map rather than the full series score. Resolution uses official results from gol.gg, with credible reporting or video evidence only if final results are not posted within two hours after the event ends, so the key thing to verify is the completed Game 1 kill count. The rules also matter for edge cases: a remake is counted using the remade game only, and any cancellation, long delay, unfinished game, or forced non-result leads to a 50-50 settlement.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 24.5 in Game 1?. The market currently shows a live probability of 100%, $158.8 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
100%
Under
0%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Lower bracket semifinal match between FlyQuest and Team Liquid in the LCS Playoffs, initially scheduled for June 6 at 4:00PM ET: This market is about the total kills in Game 1. This market will resolve to "Over" if the total kills in Game 1 is 25 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 begins but is not completed, this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a strong favorite, so new information would need to be meaningful to move the market sharply.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 100%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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