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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 1: Odd/Even Total Kills?. The market currently shows a live probability of 0%, $110 in 24h volume.
Probability
0%
24h Volume
$110
Liquidity
$0
This market asks a very narrow question about Game 1 of FlyQuest vs. Team Liquid: will the total number of champion kills by both teams be odd or even? Because it depends on a single game scoreline rather than the series outcome, even one extra kill can flip the result.
The event is Game 1 in the FlyQuest- Team Liquid match, which appears to be a League of Legends esports series. The market resolves on the parity of all champion kills credited in that first game only, so the key number is the combined kill total from both sides, not towers, objectives, or the series score. If the game is remade, only the remade version counts for resolution.
Parity markets like this stay uncertain even when a matchup has clear favorites, because a game can end with almost any kill count depending on lane trades, early skirmishes, and how long the match lasts. FlyQuest and Team Liquid are familiar North American League of Legends teams, so readers following the series may care about whether Game 1 becomes a low-action stomp or a higher-kill fight.
The biggest drivers are the expected pace of the matchup, draft style, and whether either team is likely to play aggressively around early objectives. Champion picks that encourage skirmishes, snowballing, or long team fights can raise the chance of a higher, less predictable kill total, while slower scaling drafts and controlled macro often point toward fewer kills. Any confirmed roster changes or last-minute matchup information could also matter because they can change how volatile Game 1 is likely to be.
The current market price implies roughly a 0% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Related markets

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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe most important thing to verify is that Game 1 is actually played and not voided by a cancellation, forfeit, disqualification, walkover, or a series result that makes Game 1 unnecessary; in those cases the market resolves 50-50. For normal resolution, the source of truth is official match results on gol.gg, with credible reporting only used if final results are still missing two hours after the event ends. Readers should also check whether the game was remade, since only the remade game counts, and whether the kill total includes only champion kills rather than executions from non-champion sources.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 1: Odd/Even Total Kills?. The market currently shows a live probability of 0%, $110 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
0%
Even
100%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both FlyQuest and Team Liquid. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 0%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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