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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 2?. The market currently shows a live probability of 0%, $5 in 24h volume.
Probability
0%
24h Volume
$5
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
56%
Change
+6%
High
60%
Low
48%
Under moved from 50% to 56% over the last month, trading between 48% and 60%.
Under price history from Polymarket CLOB.
21 points
This market asks a very specific question about the second game of FlyQuest vs. Team Liquid in the LCS Playoffs lower bracket semifinal: will Game 2 finish with 27 or more total kills, or 26 and under? Because kill totals can swing quickly in League of Legends based on draft, early mistakes, and how long a game stays competitive, this is a useful page to watch even if the series itself is the bigger headline.
The event is the lower bracket semifinal between FlyQuest and Team Liquid, initially scheduled for June 6 at 4:00 PM ET. The only thing that matters for this market is Game 2 of that match: if the combined kills from both teams in that game are 27 or higher, the market resolves to Over; if the total is 26 or lower, it resolves to Under. The listed resolution source is official results on gol.gg, with credible reporting or video evidence only if final results are still unavailable shortly after the match ends.
A kills line like 26.5 gives two plausible game scripts room to matter: a short, controlled map with few teamfights, or a messy, high-action game with repeated skirmishes and objectives turning into fights. FlyQuest and Team Liquid are established LCS teams, so readers may care not just about who wins the series, but how the game is played and whether the matchup produces a slower macro game or a bloodier one. The uncertainty is about pace, draft, and execution in one specific map, not the series outcome itself.
The biggest drivers are the Game 2 draft and how the first 10 to 15 minutes unfold. A snowballing early game, repeated jungle pressure, or volatile team compositions can push kills higher, while cautious lane setups, strong disengage, and clean objective control can keep the total down. If the series context changes after Game 1—such as one team showing a very aggressive style or the other looking content to trade objectives rather than fight—that can also shift expectations for Game 2.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 0% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Readers should verify that Game 2 is actually completed, because any remade, canceled, delayed, or forfeited game is handled differently under the rules. The key source of truth is the official gol.gg match record, and the market resolves from the remade version if Game 2 is replayed. Since the cutoff is tied to the scheduled match and a seven-day delay changes the outcome to 50-50, it is worth checking both the match status and the final kill count rather than relying on a partial score or unofficial summary.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 2?. The market currently shows a live probability of 0%, $5 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
0%
Under
100%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Lower bracket semifinal match between FlyQuest and Team Liquid in the LCS Playoffs, initially scheduled for June 6 at 4:00PM ET: This market is about the total kills in Game 2. This market will resolve to "Over" if the total kills in Game 2 is 27 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 begins but is not completed, this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 0%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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