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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 2: Odd/Even Total Kills?. The market currently shows a live probability of 100%, $5 in 24h volume.
Probability
100%
24h Volume
$5
Liquidity
$0
This market asks a very narrow question about Game 2 of a League of Legends series between FlyQuest and Team Liquid: will the two teams’ combined champion kills add up to an odd number or an even number? Because the outcome depends on the exact kill count in one specific game, even small shifts in how aggressively the teams play can matter here.
Resolution is based on the total combined kills recorded by FlyQuest and Team Liquid in Game 2 only. The market settles to Odd if that total is 1, 3, 5, and so on, and to Even if it is 0, 2, 4, and so on, with executions that do not award a champion kill excluded from the count. If Game 2 is never played, is canceled, is delayed too long, or is effectively unnecessary because the series ends before it happens, the market resolves 50-50 instead of odd or even.
Kill totals in League of Legends can swing on draft, lane matchups, objective fights, and whether one team snowballs a lead or the game stays controlled. In a matchup like FlyQuest vs. Team Liquid, viewers may expect a competitive game, but the exact number of takedowns is still highly uncertain because one teamfight, one early pick, or one surrender can change the parity immediately. This market is really pricing the chance that Game 2 lands on one side of that simple count rather than the other.
Anything that changes the likely pace or violence of Game 2 can affect this market, including roster changes, champion selections, and how both teams approach the early game. A draft built around skirmishing, dive, or snowballing usually points toward more kill trading, while slower scaling compositions can produce fewer total kills and keep the count near the middle. If the series format, schedule, or the need for Game 2 changes, that matters too, since the market only applies if the game is actually played as scheduled.
Related markets

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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 100% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key things to verify are whether Game 2 is officially played, whether it is remade, and the final kill count for that specific game. The market rules say the primary source is official results on gol.gg, with consensus reporting only if final results are not posted within two hours after the event ends. Readers should also check for any special case such as a cancellation, forfeit, walkover, or a series ending before Game 2 is needed, because those situations force a 50-50 resolution instead of Odd or Even.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 2: Odd/Even Total Kills?. The market currently shows a live probability of 100%, $5 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
100%
Even
0%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number. "Total combined kills" includes all champion kills recorded during the match by both FlyQuest and Team Liquid. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The current price implies a strong favorite, so new information would need to be meaningful to move the market sharply.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 100%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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