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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 0%, $5 in 24h volume.
Probability
0%
24h Volume
$5
Liquidity
$0
This market asks a very specific question about Game 3 between FlyQuest and Team Liquid: did both sides take down at least one enemy inhibitor? In League of Legends, inhibitors are key base structures, so this is a narrower signal than simply asking who won the game. It is worth watching because the answer depends on in-game map pressure and late-game swings, not just the final series score.
The event is the third game in the FlyQuest vs. Team Liquid series, with resolution tied only to Game 3. The market resolves Yes if FlyQuest destroys at least one Team Liquid inhibitor and Team Liquid destroys at least one FlyQuest inhibitor during that game; otherwise it resolves No. If Game 3 is not played, is canceled, or ends up never being completed under the listed rules, the market can resolve 50-50 instead of using gameplay.
Not every League of Legends game reaches the point where both teams crack open the enemy base, so there is uncertainty even in a single map. This market isolates a concrete mid-to-late-game milestone that often reflects how long, close, or chaotic the game becomes. The price reflects disagreement about whether Game 3 will develop into a base-breaking, back-and-forth game or end before both teams ever get an inhibitor.
Anything that changes the chances of a long, action-heavy Game 3 matters here: draft choices, early kills, objective control, and whether either team can stall or force repeated pushes into the base. If one side takes a dominant lead and closes quickly, the market becomes more likely to resolve No because both inhibitors may never fall. By contrast, a drawn-out game with multiple teamfights around Baron or Elder, especially one where both teams reach each other’s base, pushes the Yes case higher.
The current market price implies roughly a 0% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Related markets

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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe key thing to verify is whether Game 3 is actually played to completion, since the rules treat cancellations, walkovers, and some unfinished games differently. For resolution, the source of truth is official result information from gol.gg esports home, with a fallback to credible reporting only if final results are not published within two hours after the event ends. Readers should also check whether the game was remade or ended early by surrender, because the market uses the remade game only and may still resolve based on inhibitor destruction before stoppage.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 0%, $5 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
0%
No
100%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams destroy at least one enemy inhibitor during Game 3. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both FlyQuest and Team Liquid each destroy at least one enemy inhibitor during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 0%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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