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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Both Teams Slay a Dragon?. The market currently shows a live probability of 1%, $6.1 in 24h volume, and $1.5K in liquidity.
Probability
1%
24h Volume
$6.1
Liquidity
$1.5K
This market asks a narrow in-game question from League of Legends: in Game 3 between FlyQuest and Team Liquid, did both sides secure at least one elemental dragon? Because dragon control is a major objective in competitive LoL, this is a useful live read on how contested the match is around the map's most important neutral objectives.
The event is limited to Game 3, so it only matters if that map is actually played and completed. The question is whether FlyQuest and Team Liquid each slay at least one elemental dragon during that game; one team taking all the dragons, or one team taking none, resolves the market to No. Only elemental dragons count here — Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud — while Elder Dragon kills do not count toward the result.
Dragon trading can tell a different story from the final score, especially in a close game where teams contest neutral objectives early and often. This market reflects uncertainty about whether both rosters will get to the dragon pit and convert at least one dragon take, which can depend on draft style, lane priority, and how quickly the game snowballs.
A fast, one-sided game can push this toward No if one team ends before the other ever claims a dragon, while a scrappier back-and-forth map makes a Yes more plausible. Early deaths around the first dragon spawn at 5:00 game time, strong objective control from one side, or an unusual focus on Herald and towers instead of dragon fights are all relevant to this exact market. If the game reaches multiple dragons and both teams secure at least one before a team hits soul or the match ends, that supports Yes.
The current market price implies roughly a 1% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe key source of truth is the actual Game 3 match record and objective log, not highlights or commentary. Readers should verify that Game 3 was played to completion, because canceled matches, walkovers, forfeits, or a series ending before Game 3 is needed all resolve to 50-50 under these rules. If the game stops early, the market depends on whether each team had already slain at least one elemental dragon before the stoppage; otherwise it resolves No.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Both Teams Slay a Dragon?. The market currently shows a live probability of 1%, $6.1 in 24h volume, and $1.5K in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
0.5%
No
99.5%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams slay at least one elemental dragon during Game 3. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both FlyQuest and Team Liquid each slay at least one elemental dragon during Game 3. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 3. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 1%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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