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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Odd/Even Total Kills?. The market currently shows a live probability of 0%, $5 in 24h volume.
Probability
0%
24h Volume
$5
Liquidity
$0
This market asks a very specific League of Legends question: whether Game 3 between FlyQuest and Team Liquid ends with an odd or even total number of champion kills. Because the outcome depends on a single game’s kill count rather than the match winner, small in-game swings, pauses, and remakes can matter a lot. The live market is heavily tilted toward Even, which reflects how finely this type of result can be priced.
The event in focus is Game 3 of the FlyQuest vs. Team Liquid series, and the resolution turns on the combined number of champion kills recorded by both teams in that one game. If the total kills add up to an odd number, the market resolves to Odd; if they add up to an even number, it resolves to Even. The rules also spell out that only champion kills count, while deaths to towers, minions, or monsters without kill credit do not.
Kill totals in League of Legends are unusually sensitive to game state, draft style, and how long a map stays competitive. A cautious, objective-focused game can end with a low kill count, while messy teamfights, early skirmishes, or a long comeback game can push the total higher and change the parity. This market is pricing the uncertainty around how Game 3 will actually play out, not who wins the series.
Anything that changes the expected pace of Game 3 can shift the odd/even outlook: aggressive early drafts, scaling compositions that encourage fights, or a lopsided game that produces repeated kills. If the series format means Game 3 is not ultimately played, the rules say the market resolves 50-50 instead, so whether the map is actually needed is also crucial. A remake would be resolved using only the remade version, which can change the final kill count and its parity.
The current market price implies roughly a 0% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe key details to verify are whether Game 3 is officially played, whether it is completed normally, and what the final official kill tally is. The market says the primary source is gol.gg esports home, with credible reporting used only if final results are not posted within two hours after conclusion. Readers should also watch for edge cases in the rules: a canceled, delayed, forfeited, or unnecessary Game 3 resolves to 50-50 rather than Odd or Even.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Odd/Even Total Kills?. The market currently shows a live probability of 0%, $5 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
0%
Even
100%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 3 is an even number. "Total combined kills" includes all champion kills recorded during the match by both FlyQuest and Team Liquid. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 3, or if Game 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 0%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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