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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 1%, $5 in 24h volume, and $639.9 in liquidity.
Probability
1%
24h Volume
$5
Liquidity
$639.9
This market asks a very specific League of Legends question: in Game 4 between FlyQuest and Team Liquid, will both sides destroy at least one enemy inhibitor? Inhibitors matter because they sit deep in a team’s base and usually fall only after a successful siege, a won team fight, or a long late-game push, so this is a narrower objective market than simply asking who wins the game.
The event is tied to Game 4 of the FlyQuest vs. Team Liquid series, with resolution based on whether each team takes at least one enemy inhibitor during that single game. FlyQuest must destroy a Team Liquid inhibitor, and Team Liquid must destroy a FlyQuest inhibitor, for the answer to be Yes. If Game 4 never happens, is delayed too long, or ends in a way that the rules treat as unplayed, the market resolves to 50-50 instead of Yes or No.
In League of Legends, inhibitor trades are not guaranteed even in close games, because a team can win through a decisive final fight, a base race, or by ending before the opponent cracks a lane. That creates uncertainty around whether both teams will reach the opposing base enough times to take an inhibitor, which is the core disagreement this market is pricing. The market title also reflects that this is only about Game 4, so the result depends on the shape of that single map rather than the full series.
Draft and tempo matter a lot here: siege-heavy compositions, scaling games, and back-and-forth team fights make inhibitor trades more plausible, while fast snowballs or early surrender-style finishes make them less likely. Any sign that the series will not reach Game 4, or that Game 4 is being played under unusual circumstances such as a remake, surrender, or stoppage, would also change the outlook because the rules treat those outcomes very specifically. Because the market is tied to a single game, even one dominant early lead can sharply reduce the chance that both bases ever fall.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 1% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The most important thing to verify is whether Game 4 is actually played to completion, since a cancelled, delayed, forfeited, or unnecessary Game 4 resolves to 50-50 under the stated rules. If the game is played, the official result source is gol.gg, and the key factual question is whether both FlyQuest and Team Liquid each destroyed at least one enemy inhibitor before the game ended. Viewers should also watch for remakes or abnormal endings, because the rules say the remade game counts, and a surrender or stopped game is resolved from what happened before the stoppage.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 1%, $5 in 24h volume, and $639.9 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
0.5%
No
99.5%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams destroy at least one enemy inhibitor during Game 4. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both FlyQuest and Team Liquid each destroy at least one enemy inhibitor during Game 4. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 is not played because the series result has already been determined (e.g., a team clinches the series before Game 4 is needed), this market will resolve to 50-50. If Game 4 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 4 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 1%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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