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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
This market is about the total number of champion kills in Game 5 of the FlyQuest vs. Team Liquid series, and whether that final count ends up odd or even. Because it only resolves if a fifth game is actually played, the first thing to watch is whether the series reaches a decisive Game 5 at all.
The title points to a single tiebreaking game in an esports series featuring FlyQuest and Team Liquid, with the outcome determined by the parity of the combined kill total from that one map. The market resolves to "Odd" if all champion kills credited to either team add up to an odd number, and to "Even" if the total is even. The listed deadline is 2026-06-07T02:00:00Z, and the rules say that if Game 5 is never played, is canceled, is delayed more than 7 days, or is unnecessary because the series ends earlier, the market resolves 50-50 instead of to either side.
This market is narrow, but it still has real uncertainty because kill totals in League of Legends can swing with draft style, objective fights, lane pressure, and how long the game stays close. A low-action stomp can produce a very different total from a long back-and-forth game, and the odd/even split is inherently dependent on the exact final number rather than on who wins the map. Readers should also care about the series context: if the match does not reach Game 5, the parity question disappears and the special 50-50 rule takes over.
Anything that changes the likelihood of a Game 5 being played can matter first, since an early series result makes the market resolve 50-50. If the series does go the distance, draft choices, early kills, and whether FlyQuest or Team Liquid favor skirmishing compositions can influence whether the map ends with a low or high kill count, which in turn affects odd versus even. Remakes are also relevant here, because the rules say resolution is based on the remade Game 5 only, not the original version.
Related markets

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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Check whether the series actually reaches Game 5, and if it does, wait for the official final result from the listed source, gol.gg, since that is the primary resolution source. The rules are specific that only champion kills count, while deaths to non-champion sources like turrets, minions, or neutral monsters do not count as kills for this market. If the page is slow to update, the rules allow credible reporting after a two-hour window, so the final recorded match result is what matters most before the market settles.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50%
Even
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 5 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 5 is an even number. "Total combined kills" includes all champion kills recorded during the match by both FlyQuest and Team Liquid. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 5, or if Game 5 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 5 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 5 is not played because the series result has already been determined (e.g., a team clinches the series before Game 5 is needed), this market will resolve to 50-50. If Game 5 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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