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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 21.5 in Game 4?. The market currently shows a live probability of 100%, $5 in 24h volume.
Probability
100%
24h Volume
$5
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
99.5%
Change
+49.5%
High
99.5%
Low
50%
Over moved from 50% to 99.5% over the last week, trading between 50% and 99.5%.
Over price history from Polymarket CLOB.
2 points
This market asks whether Game 4 in the CBLOL Playoffs grand final between FURIA Esports and LOS will finish with 22 or more total kills. In League of Legends, kill totals often swing with game length, teamfights, and how aggressively both sides play, so a single map can land on either side of a line like 21.5. Because the market is tied to one specific game in a best-of series, the exact draft, pace, and map state matter more here than the series result itself.
The event is the grand final match between FURIA Esports and LOS, scheduled for June 6 at 12:15 PM ET, and the market is only about Game 4 of that series. If Game 4 ends with 22 kills or more across both teams, the outcome is Over; 21 kills or fewer resolves to Under. If Game 4 is remade, the remade version is the one that counts, while a canceled match, a match delayed beyond 7 days, a forfeit, or an incomplete Game 4 resolves to 50-50 under the market rules.
Kill totals in esports can be hard to pin down because they depend on how decisive the game becomes, whether one team snowballs early, and whether the teams trade kills in repeated fights around objectives. A grand final adds another layer of uncertainty because teams may draft conservatively or, if the series is tight, play more aggressively to break the opponent’s momentum. The market is pricing disagreement over whether Game 4 will be a controlled map with fewer fights or a scrappier, high-action game that pushes the total past 21.5.
Anything that changes expectations for the pace of Game 4 can move this market, especially draft signals that point toward late-game teamfights, early skirmishing, or split-push setups. In a best-of series, the scoreline entering Game 4 also matters: a close series can encourage caution, while a must-win map can produce riskier fights and more kills. Because the resolution depends only on that one game, confirmed remakes, pauses leading to a remade map, or official competitive rulings are especially important to watch.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 100% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key source of truth is the official result posted by gol.gg, with credible reporting or video evidence only used if final results are not published within two hours after the match ends. Readers should verify that the game was fully completed, because a game that begins but does not finish resolves to 50-50 under these rules. It is also worth checking whether the map was remade, since the market resolves from the remade game only, and whether the match was delayed, canceled, or decided by forfeit, all of which trigger special resolution rules.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 21.5 in Game 4?. The market currently shows a live probability of 100%, $5 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
100%
Under
0%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Grand final match between FURIA Esports and LOS in the CBLOL Playoffs, initially scheduled for June 6 at 12:15PM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 22 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a strong favorite, so new information would need to be meaningful to move the market sharply.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
No 24h movement is available yet.
The current displayed probability is 100%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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