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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 4?. The market currently shows a live probability of 0%, $5 in 24h volume.
Probability
0%
24h Volume
$5
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
0.5%
Change
-50%
High
59.5%
Low
0.5%
Over moved from 50.5% to 0.5% over the last day, trading between 0.5% and 59.5%.
Over price history from Polymarket CLOB.
46 points
This market asks a very specific question about a single map in the CBLOL Playoffs grand final between FURIA Esports and LOS: will Game 4 finish with 27 kills or more? Because it is tied to one game, one threshold, and a live tournament result, the answer can swing on draft style, pace, and how messy the fight count becomes. The event is scheduled for June 6 at 12:00PM ET, and the resolution is based on the official Game 4 result if it is played to completion.
The title refers to total kills in Game 4 of the grand final, not the series as a whole. The market resolves to Over if the completed fourth game between FURIA Esports and LOS has at least 27 combined kills, and Under if it finishes on 26 or fewer. If Game 4 is not played, is remade, or does not finish under the stated rules, the market uses the 50-50 fallback described in the market rules.
A single League of Legends game can move from controlled to chaotic very quickly, and kill totals often depend on draft choices, early lane leads, objective contests, and whether one team snowballs the match. Fans following the CBLOL grand final may care because a finals game can be played more cautiously than a regular match, but it can also explode into repeated team fights if the series state forces aggressive play. The disagreement here is really about whether Game 4 looks like a low-action closing map or a high-tempo fight-heavy game.
Anything that changes expected pace can matter: a draft full of engage tools, scaling picks that delay fights, or early skirmishes that open the map all push the kill count in different directions. Because this is Game 4 of a grand final, the series score going into the map is especially important; a team facing elimination may take bigger risks, while a team in control may play more measured. If there is a remake, a pause that leads to a remade game, or an unusual ending such as a forfeit or unfinished map, the market’s special settlement rules become the key issue rather than the kill total itself.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 0% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before the market settles, check that Game 4 was actually played, completed, and not remade, because those details change the outcome under the rules. The source of truth is official information from gol.gg/esports/home, with credible reporting or video evidence only if final results are still missing within two hours after the event ends. Readers should also verify the final kill count for the remade version if a remake occurs, since that is the only version that counts for resolution.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 4?. The market currently shows a live probability of 0%, $5 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
0%
Under
100%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Grand final match between FURIA Esports and LOS in the CBLOL Playoffs, initially scheduled for June 6 at 12:00PM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 27 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is tight, which usually points to a more actively priced market.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 0%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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