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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.8K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
This market asks a very specific question about Game 5 of a League of Legends series between FURIA Esports and LOS: will both teams destroy at least one enemy inhibitor before the game ends? Inhibitors matter because they are a major late-game objective that usually signals sustained map control and a push toward ending the match, so this market is really about how deep and back-and-forth a deciding game becomes.
The title points to Game 5, which means the series has reached a full five-game distance and this map will be decisive only if it is actually played. The outcome is based on whether FURIA Esports and LOS each take down at least one inhibitor in that game; one team doing it is not enough, and if the match never reaches a completed Game 5 the market can resolve to 50-50 under the stated rules.
This market exists because inhibitor takedowns are common in some slow, slugging League of Legends games and rare in cleaner stomps, so the result depends on tempo, teamfight control, and whether either side can break into the base. A deciding Game 5 also adds uncertainty because drafts, champion scaling, and momentum from earlier games can all shape whether both teams ever get that far into the map.
Anything that changes the likelihood of a long, even Game 5 can move this market, especially if the series is tied and the teams look capable of trading objectives rather than ending quickly. Roster substitutions, draft priorities, and patch or meta changes that favor siege, scaling, or late-game teamfights matter here because they can make inhibitor breaks more or less likely for both sides. The market can also move sharply if one team tends to close games cleanly, since that lowers the chance that the other side ever reaches an enemy inhibitor.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$14.8K
Spread
0%
12/31/2026
View marketThe key things to verify are whether Game 5 is actually played, whether it completes normally, and whether the match result is later recorded on the official source listed in the rules, gol.gg. Readers should also watch for edge cases in the rule set: a cancelled or delayed match beyond seven days, a forfeited or unplayed Game 5, or a remade game all change how resolution works. If the game ends by surrender or is stopped early, the deciding detail is whether both teams had already destroyed an inhibitor before play stopped.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
50%
No
50%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams destroy at least one enemy inhibitor during Game 5. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both FURIA Esports and LOS each destroy at least one enemy inhibitor during Game 5. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 5 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 5 is not played because the series result has already been determined (e.g., a team clinches the series before Game 5 is needed), this market will resolve to 50-50. If Game 5 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 5 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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