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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 1: Odd/Even Total Kills?. The market currently shows a live probability of 90%, and $136.8 in liquidity.
Probability
90%
24h Volume
$0
Liquidity
$136.8
This market is about a very simple but match-specific LoL stat: whether Game 1 between G2 Esports and Karmine Corp ends with an odd or even total number of champion kills. Because the outcome depends on a single game rather than the full series, draft plans, early skirmishes, and even an unusual low-kill lane phase can matter more here than in most esports markets.
The question is whether the combined champion kills recorded by G2 Esports and Karmine Corp in Game 1 will be odd or even. Only kills credited to champions count; deaths to turrets, minions, neutral monsters, or other non-champion causes do not. If Game 1 is never played, is canceled, is delayed beyond seven days, or ends in a no-result situation described in the rules, the market resolves 50-50 instead of to Odd or Even.
In League of Legends, the total kill count in a single game is highly variable and can swing with draft, lane priority, objective fights, and how quickly one side can close the game. Fans watching G2 and Karmine Corp have a real reason to pay attention because these teams can produce very different game tempos, and that changes the likely kill environment. The market is pricing disagreement not about who wins the game, but about how the game unfolds and whether the final kill total lands on an odd or even number.
Any information about the scheduled start of Game 1, a changed map or format note, or whether the match is actually being played on time can matter because the rules treat cancellations, long delays, forfeits, and walkovers as 50-50. Draft and roster news are also relevant in a practical sense: aggressive lane setups, scaling comps, or substitutions can change how bloody a game is likely to be, which in turn affects the odds of odd versus even total kills. If the series format changes or Game 1 is remade, the result of the remade game is what counts.
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24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 90% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before the market resolves, the key things to verify are that Game 1 was actually played, that it was not voided by a remake or no-contest situation, and that the kill count comes from the official match record. The stated primary source is the official game results listed on gol.gg, with credible reporting used only if final results are still missing two hours after the match ends. Readers should also check that the final tally reflects only champion kills in Game 1, since non-champion deaths are explicitly excluded from the count.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 1: Odd/Even Total Kills?. The market currently shows a live probability of 90%, and $136.8 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
90%
Even
10%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 1 is an even number. "Total combined kills" includes all champion kills recorded during the match by both G2 Esports and Karmine Corp. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 1, or if Game 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The current price implies a strong favorite, so new information would need to be meaningful to move the market sharply.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 90%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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