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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Odd/Even Total Kills?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
This market asks a simple but very specific question about Game 4 of G2 Esports vs. Karmine Corp: will the combined champion kill count end on an odd number or an even number? Because the answer depends on the exact flow of one League of Legends map, small changes in draft, lane skirmishes, and late-game team fights can matter a lot.
The title points to Game 4 of a series between G2 Esports and Karmine Corp, two well-known European esports organizations in League of Legends. The market resolves by counting all champion kills credited to either team in that game only; if the total is odd, it pays Odd, and if it is even, it pays Even. If Game 4 is never played, is canceled, is delayed by more than seven days, or is unnecessary because the series ends earlier, the market goes to 50-50 instead of using a kill total.
Kill totals in League of Legends are often hard to forecast because they depend on team style, draft, early objectives, and whether the game becomes a controlled macro match or an all-out brawl. A Game 4 also matters because series pressure can change how aggressively teams play: one side may try to close out cautiously, while the other may take bigger risks to stay alive. The market is essentially pricing disagreement over whether this specific map will be a low-action or high-action game, and whether its total will land on an odd or even number.
Anything that changes expectations for how Game 4 might play can move this market, especially champion select, roster changes, and the series score going into the map. A more snowball-heavy draft, repeated engage tools, or a volatile patch that favors fighting can raise the chance of a higher kill count, while scaling picks and slower objective-focused play can point toward fewer kills. Because the market is tied to Game 4 specifically, it also matters whether the series is already decided before the fourth game is needed, since that would trigger the 50-50 fallback instead of a normal odd/even result.
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24h Vol
$653.8K
Liquidity
$15.2K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before the market resolves, the key things to verify are that Game 4 is actually played, that it is the scheduled game and not a remake or abandoned map, and that the result source records the final champion kills for that game. The rules say the primary source is official match information from gol.gg, with credible reporting only used if final results are not posted within two hours after the event ends. Readers should also watch for any series-format outcome that makes Game 4 unnecessary, because in that case the market does not resolve on kills at all and instead goes to 50-50.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Odd/Even Total Kills?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50%
Even
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 4 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 4 is an even number. "Total combined kills" includes all champion kills recorded during the match by both G2 Esports and Karmine Corp. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 4, or if Game 4 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 is not played because the series result has already been determined (e.g., a team clinches the series before Game 4 is needed), this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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