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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.3K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 51%, and $0.7 in liquidity.
Probability
51%
24h Volume
$0
Liquidity
$0.7
This market asks a very specific League of Legends question: if G2 Esports and Karmine Corp play a deciding Game 5, will the combined total kills in that map be odd or even? Because it depends on one match and one stat line, the outcome can swing on game pace, teamfights, and whether the map ends in a bloodier or cleaner finish.
The title refers to Game 5 of a G2 Esports vs. Karmine Corp series, so the series has to reach a fifth map for the market to resolve normally. The rule is simple: add up every champion kill credited to either team in that game, and if the total is odd the market resolves to Odd; if it is even, it resolves to Even. If Game 5 is never played, is canceled, is delayed by more than 7 days, or the series ends before a fifth game is needed, the market resolves 50-50 instead.
Odd/even kill markets are popular in esports because they depend on the shape of a single game rather than just who wins the series. In League of Legends, kill totals can be influenced by draft, early skirmishes, objective fights, and whether one side closes the game quickly or drags it into repeated teamfights. The uncertainty here is not about the match winner, but about the exact final kill count in the only game that matters for settlement.
Anything that makes a Game 5 more or less likely is the biggest driver, since the market only resolves if the series actually reaches that point. Within the match itself, a fast snowball, slow macro game, or a messy late-game brawl can change whether the final kill count lands odd or even. Roster changes, side selection, draft priorities, and patch or meta shifts can all matter indirectly by affecting how aggressive or controlled the game becomes.
The current market price implies roughly a 51% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$15.3K
Spread
0%
12/31/2026
View marketThe key thing to verify is whether G2 Esports and Karmine Corp actually play a Game 5, because if the series ends earlier the market goes 50-50. For settlement, the page says the primary source is official results on gol.gg, with credible reporting used only if final results are still unavailable two hours after the event concludes. Readers should also watch for remakes, since the market settles on the remade game only, and note that only champion kills count — deaths to turrets, minions, monsters, or other non-champion sources do not.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 51%, and $0.7 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50.5%
Even
49.5%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 5 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 5 is an even number. "Total combined kills" includes all champion kills recorded during the match by both G2 Esports and Karmine Corp. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 5, or if Game 5 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 5 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 5 is not played because the series result has already been determined (e.g., a team clinches the series before Game 5 is needed), this market will resolve to 50-50. If Game 5 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 51%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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