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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 4?. The market currently shows a live probability of 50%, and $22.7 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$22.7
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
-0.5%
High
52.5%
Low
40.5%
Under moved from 50.5% to 50% over the last week, trading between 40.5% and 52.5%.
Under price history from Polymarket CLOB.
35 points
This market asks a very specific question about one map in a high-stakes LPL Playoffs series: will Game 4 between JD Gaming and Bilibili Gaming finish with 27 or more total kills, or 26 and under? Because it focuses on a single game rather than the match result, even small changes in draft, tempo, or teamfight frequency can matter a lot.
The event is the Lower Bracket Quarterfinal 2 match between JD Gaming and Bilibili Gaming in the LPL Playoffs, scheduled for June 6 at 5:00 AM ET. The settlement hinges only on Game 4, and the market resolves Over if that map has 27+ kills and Under otherwise. If the match is not played, delayed too long, forfeited, or Game 4 is incomplete, the market goes to 50-50 instead; if the game is remade, only the final remade version counts.
Kills in League of Legends can swing sharply from one game to the next, especially in playoff series where teams adapt their drafts and risk tolerance over time. JD Gaming and Bilibili Gaming are both established LPL names, so viewers may expect a competitive series, but the exact kill total in one individual game is still highly uncertain because it depends on pace, objective fights, and whether the teams take clean wins or drawn-out skirmishes.
Anything that changes the expected style of Game 4 can move this market: aggressive early-game drafts, hard-engage team compositions, a series score that forces desperate plays, or signs that one team prefers faster fights over slow objective control. If earlier maps in the same match are especially bloody or unusually quiet, that can also shape expectations for the fourth game because teams often carry draft patterns and momentum forward within a series.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketReaders should verify that the match actually reaches Game 4 and that the game is completed normally, since forfeits, walkovers, cancellations, long delays, and remakes all affect settlement. The official source named in the rules is gol.gg, with consensus reporting or video evidence only if final results are not posted within two hours after the event ends. Because the cutoff is 26.5 total kills, the final official Game 4 kill count is the only number that matters for resolution.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 26.5 in Game 4?. The market currently shows a live probability of 50%, and $22.7 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Lower bracket quarterfinal 2 match between JD Gaming and Bilibili Gaming in the LPL Playoffs, initially scheduled for June 6 at 5:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 27 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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