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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
This market is about a very specific League of Legends stat line: whether the combined number of champion kills in Game 5 between Movistar KOI and Karmine Corp ends up odd or even. It matters because Game 5 only happens if the series reaches a decisive final map, so the market is really tracking both the matchup and whether the teams produce a kill count with the right parity.
The title refers to the fifth game of the series between Movistar KOI and Karmine Corp, with resolution based on the total champion kills recorded by both teams in that single game. If the final kill count is 17, for example, the result is Odd; if it is 18, the result is Even. The market also has clear fallback rules: if Game 5 is never played, is canceled, is delayed more than 7 days from the scheduled date, or ends with no recorded kills, it resolves 50-50.
Parity markets like this are narrow on purpose: the exact number of kills in a single esports game can swing with draft, early fights, objective contests, and how long the game stays competitive. Movistar KOI and Karmine Corp are established competitive teams, so the audience is likely watching both the series score and the style of play, since a slow stomp and a chaotic back-and-forth game can lead to very different kill totals. The uncertainty here is not just who wins, but how the game unfolds if it gets that far.
The biggest driver is whether the series actually reaches Game 5, since a one-sided series makes the market moot under the rules and forces a 50-50 resolution. If the matchup looks likely to be scrappy, with repeated skirmishes, early jungle pressure, or teamfights around dragons and Baron, traders may expect a higher kill total and pay attention to whether odd or even becomes more plausible. Draft choices, roster changes, and any official format or schedule updates that affect whether a fifth game is played can also matter because they change both the existence of the event and the likely pace of the map.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before this market settles, check that Game 5 is actually played on the scheduled date and that it is not abandoned, postponed beyond the 7-day window, or rendered unnecessary because the series ends earlier. The resolution source is official result information from gol.gg, with credible reporting only if final results are still missing two hours after the event concludes, so that source and its final match record are the key items to verify. Because the rule depends on the total combined champion kills in Game 5 only, readers should be careful not to confuse that with match kills from earlier games, objective deaths, or non-champion deaths that do not count toward the total.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50%
Even
50%
This market is currently listed with an end date of Jun 6, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 5 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 5 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Movistar KOI and Karmine Corp. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 5, or if Game 5 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 5 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 5 is not played because the series result has already been determined (e.g., a team clinches the series before Game 5 is needed), this market will resolve to 50-50. If Game 5 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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