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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 2: Odd/Even Total Kills?. The market currently shows a live probability of 50%, and $2 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$2
This market is about a very specific scorekeeping quirk in Game 2 of Top Esports vs Team WE: whether the two teams’ combined champion kills end up odd or even. For League of Legends fans, this is a narrow but concrete way to watch a single game, since the outcome depends on every kill logged in that map rather than who wins the series overall.
The title refers to Game 2 of a Top Esports vs Team WE series, and the question is simply whether the total number of champion kills recorded by both teams in that game is odd or even. The market uses all credited champion kills from Game 2 only; deaths to turrets, minions, monsters, or other non-champion sources do not count as kills for this purpose. If Game 2 is not played, is canceled, is delayed more than 7 days, or is never needed because the series is already decided, the market resolves 50-50 instead of to Odd or Even.
This kind of market is appealing because kill totals in League of Legends can swing widely depending on draft, lane pressure, early fights, and how long the game lasts. Top Esports and Team WE are both recognizable LPL teams, so a matchup like this gives bettors and viewers a live way to focus on game pace rather than just the final winner. The disagreement here is not about who is stronger in the series, but about whether Game 2 will produce an odd or even combined kill count.
Anything that changes expectations for Game 2’s pace can matter here, especially draft and early-game style. A more skirmish-heavy composition, aggressive jungle pathing, or repeated team fights can push the kill total higher, while a controlled, low-action game can leave the count low and change the parity. Because this market settles on the exact kill total in Game 2, even one extra or missing kill can flip Odd to Even or vice versa.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key thing to verify is that Game 2 is actually played and completed, because the rules say several non-played outcomes resolve 50-50. For settlement, the market points to official results from gol.gg as the primary source, with credible reporting only if final results are not posted there within two hours after the event ends. Readers should also watch for remakes, since the rules say a remade Game 2 counts only the remade version, and the deadline on the page is 2026-06-07T15:00:00Z.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 2: Odd/Even Total Kills?. The market currently shows a live probability of 50%, and $2 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50%
Even
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 2 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Top Esports and Team WE. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 2, or if Game 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 is not played because the series result has already been determined (e.g., a team clinches the series before Game 2 is needed), this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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