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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 50%, $26.7 in 24h volume.
Probability
50%
24h Volume
$26.7
Liquidity
$0
This market asks a very specific League of Legends question about Game 3 between Top Esports and Team WE: will both teams destroy at least one enemy inhibitor before the game ends? Inhibitors sit behind the inner turrets and are a clear sign that a match has reached the later stages, so this is a narrower objective-based market than a simple winner pick.
The outcome depends only on Game 3 of the Top Esports vs. Team WE series scheduled for June 7, 2026. If both sides take at least one enemy inhibitor in that game, the market resolves to Yes; if either team fails to do so, it resolves to No. If Game 3 is never played for any reason covered by the rules, or the match is canceled or delayed beyond seven days, the market resolves 50-50 instead.
In League of Legends, inhibitor takes are influenced by game pace, team composition, objective control, and whether a match becomes a stomp or a long back-and-forth fight. A game can still be competitive without both teams breaching an inhibitor, so this market is really pricing the chance that Game 3 turns into a deep, extended map state rather than ending earlier or with only one-sided pressure.
The biggest price drivers are the series state and how Game 3 actually develops: if the matchup looks close, that can support the idea of multiple inhibitor breaks, while a one-sided game can cut against it. Draft and roster choices matter too, because late-game scaling, siege strength, split-push pressure, and wave-clear all affect whether each team can realistically reach an enemy inhibitor. If the series ends before a third game is needed, or if Game 3 is abandoned, those rules matter more than in-game action because the market may resolve 50-50.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe key things to verify are whether Game 3 is actually played, whether it finishes normally, and whether each team destroys at least one enemy inhibitor during the remade or completed game. The stated source of truth is the official result page at gol.gg/esports/home, with fallback credible reporting if final results are not posted within two hours after the event ends. Because this is a game-state market, a partial game, surrender, remake, or series-shortening result can change resolution even if the teams were close to taking inhibitors.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 50%, $26.7 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
50%
No
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams destroy at least one enemy inhibitor during Game 3. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Top Esports and Team WE each destroy at least one enemy inhibitor during Game 3. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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