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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Both Teams Slay a Dragon?. The market currently shows a live probability of 50%, $1.2 in 24h volume.
Probability
50%
24h Volume
$1.2
Liquidity
$0
This market asks a very specific League of Legends question: in Game 3 between Top Esports and Team WE, did both sides manage to take at least one elemental dragon? Dragons are a major objective in LoL because they help teams snowball control of the map, so even one kill from each side can be an important sign of how the game played out.
The outcome depends only on Game 3 of the Top Esports vs. Team WE series, not the full match result. A “Yes” means Top Esports and Team WE each secured at least one elemental dragon during that game; a “No” means at least one of the teams did not. Only elemental dragons count here, and the market explicitly excludes Elder Dragon kills.
This kind of market has uncertainty because dragon control is highly game-dependent. Some games are slow and one team can take every dragon, while in others both teams trade map objectives and each picks up at least one elemental dragon before the game ends. That makes the question hinge on draft, early skirmishes, and which team gets priority around the dragon pit.
Anything that changes the expected pace of Game 3 can matter here, especially the draft, lane pressure, and whether either team is likely to play for early objectives. If one lineup is built for strong early control or if the series state suggests a decisive, one-sided game, that can reduce the chance that both teams get on the dragon board. If the game becomes scrappy with repeated fights around neutral objectives, the chance of a split dragon count rises.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe key source of truth is the completed Game 3 result and the objective history from that game, with the final resolution driven by whether each team secured at least one elemental dragon before the game ended. Readers should also check whether Game 3 was actually played to completion, because the market has special 50-50 rules for cancellations, walkovers, delayed games, or a series ending before Game 3 is needed. If the game ends unusually, the exact stoppage condition matters because a surrender can still resolve based on dragons taken before the end.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 3: Both Teams Slay a Dragon?. The market currently shows a live probability of 50%, $1.2 in 24h volume.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
50%
No
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams slay at least one elemental dragon during Game 3. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Top Esports and Team WE each slay at least one elemental dragon during Game 3. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 3. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 3 is not played because the series result has already been determined (e.g., a team clinches the series before Game 3 is needed), this market will resolve to 50-50. If Game 3 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 3 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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