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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 28.5 in Game 4?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
0%
High
50%
Low
50%
Under moved from 50% to 50% over the last hour, trading between 50% and 50%.
Under price history from Polymarket CLOB.
13 points
This market asks whether Game 4 of Top Esports vs. Team WE in the LPL Playoffs will produce at least 29 total kills. Because it is tied to one specific game in an elimination-series matchup, the outcome depends on how the game plays out rather than who wins the match overall.
The title refers to the fourth game in the Upper bracket final between Top Esports and Team WE, scheduled for June 7 at 5:00 AM ET. The resolution is straightforward: 29 kills or more in that single game means Over; 28 or fewer means Under. If the game is never played, is abandoned, or is remade, the market follows the stated special rules and may resolve 50-50 or based only on the remade game.
Kill totals in League of Legends can swing a lot from one game to another, even within the same series. A fourth game in a playoff match may be especially uncertain if the series is close, since team draft choices, pacing, and risk-taking can change depending on the series score and the teams’ styles. This market reflects that uncertainty in a very specific way: not about the winner of the match, but about whether the game becomes a high-action kill total.
Anything that changes expectations for Game 4’s pace can matter, especially the series state before that game, draft priorities, and whether either side is likely to force fights or play more conservatively. In LPL playoff games, champion selections, lane matchups, objective-focused teamfights, and roster or substitution information can all affect whether a kill total near 28.5 looks more likely to go over or under. If the series is already one-sided before Game 4, that can also change how aggressively the teams are likely to play.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$15K
Spread
0%
12/31/2026
View marketCheck that Game 4 is actually played to completion, since the rules give special handling for cancellations, walkovers, delays, and remakes. The official source named for resolution is gol.gg, with credible reporting or video evidence only if final results are not published within two hours after the event ends. Because the market depends on the kill count in Game 4 only, the key detail to verify is the final official kill total for that single map, not the series score or the combined kills across the match.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 28.5 in Game 4?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Upper bracket final match between Top Esports and Team WE in the LPL Playoffs, initially scheduled for June 7 at 5:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 29 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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