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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 32.5 in Game 4?. The market currently shows a live probability of 50%.
Probability
50%
24h Volume
$0
Liquidity
$0
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
+2%
High
59.5%
Low
40.5%
Under moved from 48% to 50% over the last day, trading between 40.5% and 59.5%.
Under price history from Polymarket CLOB.
49 points
This market asks a very specific question about one map in the LPL Playoffs: will Game 4 of Top Esports vs. Team WE finish with at least 33 kills, or 32 and under? Because it is tied to a single game rather than the whole match, it is most sensitive to how long, bloody, or one-sided that fourth map becomes.
The title refers to total kills in Game 4 of an upcoming Upper bracket final between Top Esports and Team WE, scheduled for June 7 at 5:00AM ET. “Over 32.5” means 33 or more combined kills in that one game, while “Under” means 32 or fewer. If the match or Game 4 never happens, or if Game 4 is incomplete, delayed too long, or handled by forfeit/walkover rules, the market resolves to 50-50 instead of an Over/Under outcome.
Kill totals in League of Legends can swing a lot based on draft, pace, and how close the game stays. A clean stomp often ends with fewer kills, while a scrappy back-and-forth map can clear 33 easily, so the market is really pricing the chance that Game 4 turns into a high-action fight rather than a controlled finish. Because this is the LPL playoffs, the stakes and match format make a full best-of-series result important for settlement.
The biggest drivers are whether the series reaches Game 4 at all, and if it does, what the earlier maps suggest about pace and competitiveness. A slow, low-kill style, early snowballing, or a draft that points toward objective control can lean Under, while even teamfighting, repeated skirmishes, and long games push toward Over. Any roster change, pause, remake, or unexpected format issue could also matter because the market settles only on the official Game 4 result.
The current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$15K
Spread
0%
12/31/2026
View marketReaders should confirm that the match actually starts on schedule, that Game 4 is played to completion, and that the result is recorded in the official match data source named in the rules, gol.gg, with fallback to credible reporting if needed after the stated window. The key ambiguity points are remakes, partial games, and whether a delayed or abandoned series triggers the 50-50 clause. Since this market is only about one map, the final kill count in that specific Game 4 is what matters, not the series score or the total kills across the whole match.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 32.5 in Game 4?. The market currently shows a live probability of 50%.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Upper bracket final match between Top Esports and Team WE in the LPL Playoffs, initially scheduled for June 7 at 5:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 33 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is not available in the current feed, so treat the displayed snapshot as incomplete.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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