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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 33.5 in Game 4?. The market currently shows a live probability of 50%, and $2 in liquidity.
Probability
50%
24h Volume
$0
Liquidity
$2
Chart outcome
Switches which outcome price history is shown.
Current
50%
Change
+1.5%
High
53%
Low
38.5%
Over moved from 48.5% to 50% over the last day, trading between 38.5% and 53%.
Over price history from Polymarket CLOB.
49 points
This market asks a very specific question about one game in the LPL Playoffs upper bracket final: will Game 4 between Top Esports and Team WE finish with 34 kills or more? The line is set at 33.5 total kills, so even one kill either side of that threshold changes the outcome. Because it depends on a single map in a best-of series, it is sensitive to draft style, game length, and how aggressive the teams are in that particular game.
The underlying event is Game 4 of the upper bracket final between Top Esports and Team WE in the LPL Playoffs, scheduled for June 7 at 5:00 AM ET. The market resolves to Over if the official Game 4 final tally shows at least 34 total kills, and Under if the total is 33 or fewer. If the match is not played, delayed beyond seven days, decided by forfeit or walkover, or Game 4 begins but is not completed, the market is set to 50-50 under the rules provided.
A single League of Legends game can swing a lot depending on early fights, objectives, and whether one team pushes for a brawl-heavy draft or a slower, cleaner win condition. Top Esports and Team WE are well-known LPL teams, and an upper bracket final usually means both sides have strong incentives to adjust their approach as the series develops, which can make the kills total in Game 4 different from earlier maps. The disagreement in the market is essentially about whether this specific map will be a controlled, lower-kill game or a scrappier one with repeated teamfights and picks.
Anything that changes expectations for Game 4 pace can move this market: the result of the first three games, whether the series is even or one team is on match point, and whether the draft points toward engage-heavy teamfights or scaling and low-risk play. Roster substitutions, any visible champion-trend shifts, and map-to-map adaptation in the series can matter because they change how often fights break out and how long the game lasts. If the game turns into an extended siege or, conversely, an early skirmish-heavy stomp, the total kills can land far from the line.
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24h Vol
$653.8K
Liquidity
$14.9K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 50% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
The key source of truth is the official result record on gol.gg, which should confirm the final kill count for Game 4. Readers should also check whether the game was completed normally, because the rules treat remakes, unfinished games, forfeits, walkovers, and long delays differently from a standard result. One small ambiguity to watch is that the market depends only on Game 4 itself, not the series outcome or total kills across the whole match.
Track live probability, outcome prices, volume, liquidity, and resolution details for Total Kills Over/Under 33.5 in Game 4?. The market currently shows a live probability of 50%, and $2 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Over
50%
Under
50%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
In the upcoming Upper bracket final match between Top Esports and Team WE in the LPL Playoffs, initially scheduled for June 7 at 5:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 34 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is modest, suggesting the market has not repriced dramatically in the latest feed.
The current displayed probability is 50%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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