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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.1K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Any Player Quadra Kill?. The market currently shows a live probability of 5%, and $140.8 in liquidity.
Probability
5%
24h Volume
$0
Liquidity
$140.8
This market asks whether Game 4 of a League of Legends series will feature at least one Quadra Kill. It is a small but very specific esports event question, and the answer depends entirely on what happens inside that single game—not on the series overall or any individual player reputation.
A Quadra Kill in League of Legends means one player takes four enemy champions in rapid succession during the same fight. For this market, the key point is simple: if any player on either team gets a Quadra Kill in Game 4, the market resolves Yes; if nobody does, it resolves No. A Penta Kill also counts as a Quadra Kill for this purpose, and if Game 4 is never played or is invalidated by the market rules, the resolution can fall back to 50-50.
Game 4 is often where a series can become scrappier or more desperate, especially in a close matchup, and that can raise the chance of a high-kill teamfight moment. But Quadra Kills are still relatively rare and can hinge on draft, fight timing, and whether one player is able to clean up a late fight. The market is pricing that uncertainty around a single in-game highlight rather than the full series outcome.
The biggest price movers are roster and series developments that change how likely Game 4 is to be played at all, since a finished series before Game 4 would send this market to 50-50 under the rules. Draft style matters too: team compositions built for hard engage, resets, or burst damage can create more multi-kill chances than slower scaling or siege-focused drafts. If the game goes long and produces repeated full-team fights, the likelihood of a Quadra Kill rises; if the match is decided quickly or by map control without large skirmishes, it falls.
The current market price implies roughly a 5% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$15.1K
Spread
0%
12/31/2026
View marketReaders should verify whether Game 4 is actually scheduled and played, because cancellation, delay beyond seven days, walkover, or a series ending early all change the resolution outcome. The official source listed for this market is gol.gg/esports/home, with a fallback only if final results are not published within the stated window, so the final ruling depends on that source and the market’s special rules. If the game is remade, only the remade version counts, and if the match ends in surrender before completion, the market still resolves based on whether a Quadra Kill happened before the stoppage.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Any Player Quadra Kill?. The market currently shows a live probability of 5%, and $140.8 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
5%
No
95%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether any player achieves a Quadra Kill during Game 4. In League of Legends, a Quadra Kill occurs when a single player kills 4 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Quadra Kill during Game 4. This market will resolve to "No" if no player achieves a Quadra Kill. A Penta Kill (5 kills in rapid succession) also counts as a Quadra Kill having occurred for the purposes of this market. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 is not played because the series result has already been determined (e.g., a team clinches the series before Game 4 is needed), this market will resolve to 50-50. If Game 4 begins but is not completed and ends via surrender, this market will resolve based on whether a Quadra Kill occurred prior to stoppage. If no Quadra Kill occurred, this market will resolve to "No". If Game 4 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
The 24h move is notable, so recent news or market activity may have changed trader expectations.
The current displayed probability is 5%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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