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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.3K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 5%, and $140.8 in liquidity.
Probability
5%
24h Volume
$0
Liquidity
$140.8
This market asks a very specific League of Legends question in Game 4: will both Team Secret Whales and Deep Cross Gaming destroy at least one enemy inhibitor? Because inhibitors are a late-game objective that usually signals control over the map, this is a good read on whether the game becomes a back-and-forth siege or ends before either side can crack the base.
The event is the fourth game in the Team Secret Whales vs. Deep Cross Gaming series, scheduled to resolve from the official Game 4 result. In League of Legends, each team has three inhibitors protected behind the inner turrets, and this market settles Yes only if both teams destroy at least one enemy inhibitor during that game. If Game 4 is never played, is canceled, is delayed beyond seven days, or does not happen because the series is already finished, the market resolves to 50-50 instead of Yes or No.
This market captures uncertainty around how deep and chaotic the game gets. A one-sided stomp can end before both teams ever reach an inhibitor, while a long, swinging match with repeated base pressure makes the Yes outcome much more plausible. The disagreement here is not about who wins the series, but whether Game 4 lasts long enough and stays open enough for both sides to break into the enemy base.
Anything that changes the expected shape of Game 4 can move this market: draft choices that favor wave clear, siege, or scaling; early-game leads that snowball into a fast finish; or a tight, even game that keeps both bases exposed. Because the market is about inhibitors specifically, longer games, split-push compositions, and repeated successful pushes are the kinds of in-game developments that matter most. A remake, surrender, or incomplete game would also affect resolution under the stated rules.
The current market price implies roughly a 5% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
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24h Vol
$653.8K
Liquidity
$15.3K
Spread
0%
12/31/2026
View marketThe key things to verify are that Game 4 is actually played, that it is completed, and that the official result source lists the final outcome in a way that shows whether each team destroyed an enemy inhibitor. The resolution source is gol.gg, with a fallback to consensus only if final results are not posted within two hours after the event ends. Readers should also watch for schedule changes, series-clinching outcomes before Game 4, and any unusual finish such as surrender, remake, or walkover, since the market rules handle each of those cases differently.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 4: Both Teams Destroy Inhibitors?. The market currently shows a live probability of 5%, and $140.8 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Yes
5%
No
95%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market is about whether both teams destroy at least one enemy inhibitor during Game 4. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Team Secret Whales and Deep Cross Gaming each destroy at least one enemy inhibitor during Game 4. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 is not played because the series result has already been determined (e.g., a team clinches the series before Game 4 is needed), this market will resolve to 50-50. If Game 4 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 4 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Probability signal
The current price implies a lower-probability outcome, which can make the market more sensitive to surprise news.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 5%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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