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Will FEARX win the LCK 2026 season playoffs?
24h Vol
$653.8K
Liquidity
$15.3K
Spread
0%
12/31/2026
View marketEsports
Polymarket market
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 51%, and $0.5 in liquidity.
Probability
51%
24h Volume
$0
Liquidity
$0.5
This market asks a very simple but very specific question: if Team Secret Whales and Deep Cross Gaming reach Game 5, will the two teams’ combined champion kills add up to an odd number or an even number? Because it only resolves on the fifth game of the series, the key thing to watch is first whether the match actually gets that far and then how the final game unfolds.
The title refers to Game 5 of the series between Team Secret Whales and Deep Cross Gaming, with resolution based only on the total kills recorded in that game. A kill counts only when an enemy champion gets credit; deaths to turrets, minions, monsters, or other non-champion sources are excluded, and if the game is remade the remake is the version that matters. If Game 5 is never played, is canceled, is delayed beyond seven days from the scheduled date, or is unnecessary because the series ends earlier, the market resolves 50-50 instead of Odd or Even.
Odd-versus-even kill totals are inherently close calls because a single late skirmish, ace, or clean surrender can flip the parity of the final number. In esports, especially in a deciding game, kill counts can swing with draft choices, objective fights, and whether either team plays aggressively or slowly. This market is pricing that small but real uncertainty around the exact shape of the last map, not just who wins the series.
The biggest drivers are whether the match actually reaches a fifth game and, if it does, how bloody that final map looks. A fast, one-sided stomp can produce a relatively low kill total, while a back-and-forth Game 5 with repeated team fights can push the total higher and change parity several times over the course of the map. Roster swaps, draft priorities, patch effects, and map-side strategy can all matter indirectly because they influence how many fights and kills a deciding game tends to produce.
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24h Vol
$653.8K
Liquidity
$15.3K
Spread
0%
12/31/2026
View marketThe current market price implies roughly a 51% chance for the leading outcome, based on live Polymarket pricing. That number is not a prediction from PredictionNinja and it is not a guarantee; it is the current crowd-priced view of the market and can change quickly when new information appears.
Before the market resolves, check that Game 5 was truly played, that it was not decided by a forfeit or walkover, and that the official result is final rather than provisional. The stated source of truth is gol.gg, with credible reporting used only if final results are not posted within two hours after the event ends. The main ambiguity to watch for is whether the fifth game happened at all, since if the series ends early or the game is otherwise not completed under the rules, the outcome is set to 50-50 rather than Odd or Even.
Track live probability, outcome prices, volume, liquidity, and resolution details for Game 5: Odd/Even Total Kills?. The market currently shows a live probability of 51%, and $0.5 in liquidity.
Track live esports prediction markets focused on competitive gaming tournaments, team performance, championship events, and major esports forecasting trends.
Odd
50.5%
Even
49.5%
This market is currently listed with an end date of Jun 7, 2026. Market timelines can change if the underlying event is postponed, rescheduled, or resolved early.
This market will resolve to "Odd" if the total combined kills by both teams in Game 5 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Game 5 is an even number. "Total combined kills" includes all champion kills recorded during the match by both Team Secret Whales and Deep Cross Gaming. Executions (deaths to non-champion sources such as turrets, minions, or neutral monsters where no enemy champion receives kill credit) do not count as kills for the purposes of this market. If no kills are recorded in Game 5, or if Game 5 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 5 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 5 is not played because the series result has already been determined (e.g., a team clinches the series before Game 5 is needed), this market will resolve to 50-50. If Game 5 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Probability signal
The market is priced near the middle, which usually means traders are still weighing competing outcomes.
Liquidity context
Liquidity is present but not especially deep, so spreads and order-book movement still matter.
Spread
The bid-ask spread is wider, so the headline probability may be less precise than it looks.
Recent movement
No 24h movement is available yet.
The current displayed probability is 51%, based on the latest normalized Polymarket data available to PredictionNinja.
The rules and resolution criteria are pulled from the market description provided by Polymarket when available.
Prediction markets can move whenever traders react to new information, liquidity changes, injuries, announcements, news, or other event-specific developments.
No. PredictionNinja displays market data and context for research only. It is not financial, legal, betting, or investment advice.

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